Log of IRC chat session with Fred Ford, Paul Reiche III, Erol Otus, Chris Nelson, Alex Ness, and several other, unidentified people from Toys for Bob, on #uqm-tfb on freenode, 2007-06-13, 13:30 PDT. The host names and IP addresses for the TFB people have been removed, and an email address has been mangled to trick spam bots. For the rest, this log is unedited. Times below are CEST (9 hours later than PDT, where TFB is located). The cast (in order of appearance): From Toys For Bob: tfb-chris: Chris Nelson Kwanger: Alex Ness robot: Fred Ford PR3: Paul Reiche III Erol: Erol Otus From the The Ur-Quan Masters project: fOSSiL: Alex Volkov (moderating) Meep-Eep: Serge van den Boom (moderating) McMartin: Michael Chapman Martin 22:11 -!- tfb-chris [n=chris@...] has joined #uqm-tfb 22:36 -!- mode/#uqm-tfb [+v tfb-chris] by Meep-Eep 22:46 <@fOSSiL> Ok, guys, please settle down for a moment. We want to explain how this will work so you know what to expect. 22:46 -!- Kwanger [n=alexness@...] has joined #uqm-tfb 22:47 < Valaggar> Alex Ness is here! Or is it a fake? 22:47 < Cap`n`Kyth> listen to the nice fOSSiL man and SHUT UP ALL OF YOU 22:47 < Flibo> +m ftw 22:47 < Megagun> fOSSil: +m 22:47 < Valaggar> We flick our facial appliances collectively in a smart salute indicating both respect and gratitude towards the creators of the best game ever - FRED FORD AND PAUL REICHE III!!!! 22:47 < Megagun> *Meep-eep 22:47 -!- mode/#uqm-tfb [+v Kwanger] by Meep-Eep 22:47 <@fOSSiL> Ok.. 22:47 < Elerium> We offer Valaggar to be sacrificed to Dogar and Kazon! 22:47 -!- Pebby [n=jimsoniu@...] has joined #uqm-tfb 22:48 <+Kwanger> I am the non-fake Alex Ness. 22:48 <@fOSSiL> We will start with a short greeting session, so please keep it reasonable 22:48 -!- mode/#uqm-tfb [+v Pebby] by Meep-Eep 22:48 <@Meep-Eep> ====================== If I may have a moment ============= 22:48 <@Meep-Eep> Welcome, everyone. 22:48 <@Meep-Eep> In a moment we will begin the chat with the creatores of Star Control. When Fred 22:48 <@Meep-Eep> and Paul come in, you'll all have a chance to say "hi" before we start the chat. 22:48 <@Meep-Eep> As this chat is quite a bit larger than the previous one, we will set the channel to moderated; this means that only TFB and the moderators can directly speak on the channel. If anyone else says something, the message will go to the moderators only. 22:48 <@Meep-Eep> So if you have a question you have to ask, you just say it in the channel, and the moderators will try to pick the best ones to pass along to TFB. 22:48 -!- Pebby is now known as Jimmy 22:49 < Katana`7> Man 22:49 < PONAF_Rider> wouldn't they just see it (I'm assuming they'll be turned into moderators, so they can speak) 22:49 < Katana`7> I am a huge fan of their games 22:49 < Katana`7> They are awesome 22:49 <@Meep-Eep> We might experiment a bit later with a different mode of questioning, perhaps giving groups of people voice at once 22:49 < DangerWarning> Arn't we all? Heh. 22:49 < Katana`7> and invented the concept of aliens 22:49 < Shiver-> No, they have plus signs so they won't see what we're saying. I think... 22:49 < Katana`7> I dun think anyone thought up aliens before them 22:49 < Elerium> the concept of those aliens were great 22:49 < Katana`7> yah I never thought there would be life on other planets 22:50 < Katana`7> until Star Control 22:50 < Elerium> plus they mixed a good feeling of Sci-fi nineties 22:50 < Hunam> trolling? :p 22:50 < banduril> get out 22:50 < Megagun> PONAF_Rider: only Moderators can read stuff in a Moderated channel, I believe. 22:50 < Elerium> it really captured it back then 22:50 < Elvish_Pillag3r> TROLL SMASH. 22:50 < WildKard> Katana`7: Star Trek just passed right through you? :) 22:50 < Megagun> Voiced people can't. At least, I've seen something like that earlier on Freenode.. 22:50 < Flibo> hello happy campers! 22:50 < Shiver-> Are we moderated yet? If not I would like to say hello. 22:50 < Cap`n`Kyth> nnnno. Moderation means all people w/o voice cannot talk. 22:50 <@Meep-Eep> It's not moderated yet 22:50 < Hunam> Katana`7: we can't hear you, the channel is moderated. 22:50 < DangerWarning> Hehe. 22:50 < Mormont> Who is who? 22:50 < Elerium> I'm me 22:50 -!- Jessamine [n=Jessamin@...] has quit [Read error: 60 (Operation timed out)] 22:50 < nemo_home> I imagine it will be moderated in 10 minutes 22:51 < DangerWarning> I'm me. 22:51 < Elvish_Pillag3r> Elerium: no, I am! 22:51 < Hunam> I am Captain Zelnick. 22:51 < nemo_home> so get your strategising in while you can ;) 22:51 < countchocula86> we must begin the ritual of summoning! 22:51 < Katana`7> I am just having a good time 22:51 < waywardoctagon> I'm myself 22:51 < Katana`7> Before Admiral Vux 22:51 < DangerWarning> No, I am Captain Zelnick. 22:51 < Katana`7> comes to blow me up 22:51 < nemo_home> spam the moderators! um. no. not really. 22:51 < SL> (Olaf Stapledon's The Star Maker passed right by him too) 22:51 * PONAF_Rider starts summoning 22:51 < Flibo> I believe there will be some introduction soon. 22:51 < Elerium> I'm Zelnick! 22:51 < Katana`7> I only have one question 22:51 < Elvish_Pillag3r> I am Captain Evil of the Empire of Evil. We are your new masters! 22:51 < SL> (which is from the 1930s or thereabouts) 22:51 < Tsing-> Silly question: Is there another channel where the regular chat can continue? I'm not really familiar with the UQM IRC set-up :) 22:51 < WildKard> I am me. And the rest of you are *bright* and *smooth* 22:51 < Valaggar> And they say I'm a spammer... 22:51 * DangerWarning puts a mask on his face and acts depressed 22:51 <@Meep-Eep> Paul and Fred are not yet here 22:51 < Katana`7> ARE THEY MAKING ANOTHER STAR CONTROL??? 22:51 <@Meep-Eep> Unless they're undercover 22:51 < Amiga_Nut> Keep your cool kids. ;) 22:51 < RainDaemon> :P 22:51 < Psyringe> It's the Dnyarri way of moderation. You think you can talk freely, but actually you're only saying what your Dnyarri wants you to say. 22:51 < Katana`7> WOot! 22:51 < waywardoctagon> I have MANY questions :B 22:51 < WildKard> Katana`7: let's just say "yes" and then not give you any details. ever. 22:51 * Newa fires up the Burvixe caster and tells stories about grand master irc client eaters 22:51 < Shiver-> There's uqm-arena, but we mostly just talk PVP there. 22:51 < Elvish_Pillag3r> Meep-Eep: how long until they're here? 22:51 < DangerWarning> I'm pretty sure that's the first question everyone will spam to the people with +v Katana :P 22:51 < Katana`7> Haha okay 22:51 < Katana`7> :D 22:51 < Katana`7> You dunno how happy I am 22:52 < Katana`7> this game shaped my life 22:52 < Cap`n`Kyth> keep it in your pants, please 22:52 * nemo_home ASKS ABOUT PRETTY FLOWERS 22:52 < Katana`7> I first played it when I was 8 yrs old 22:52 < PONAF_Rider> what WAS the grand planet eater incident anyways? 22:52 < Elerium> I first saw it when I was 6 22:52 * DangerWarning ducktapes Katana down 22:52 < Megagun> Hey Tsing! 22:52 < WildKard> Katana`7: you mean you have an arrow of rainbow worlds in your gut? 22:52 < nemo_home> damn Dynarri 22:52 < Elerium> I remember it vaguely 22:52 <@Meep-Eep> ====== Once the channel is moderated you won't see what other people say. You can chat with eachother in #sc2 if you want 22:52 < Megagun> Tsing-, tired of lurking yet? :) 22:52 < Elerium> and played it when I was 8-10 22:52 < Katana`7> and I once built an Ur-Quan Dreadnought in my garage 22:52 * Psyringe suddenly feels old. :) 22:52 < Katana`7> just so I could relive the experiences from my childhood 22:52 < Tsing-> I never grow tired of lurking :) 22:52 <@fOSSiL> ... 22:52 -!- waywardoctagon2 [i=uqm@vwww.stack.nl] has joined #uqm-tfb 22:52 < Katana`7> but the CIA stole my fusion reactor :( 22:52 < Megagun> Tsing-, got to say I live sa-matra.org. 22:52 <@fOSSiL> === If we have the time and opportunity, we will try to let you speak to TFB directly, in small groups, alphabetically 22:52 <@fOSSiL> === When you are voiced (given +v), please be ready to ask your questions. It will be for a short time to let others speaks. 22:52 < nemo_home> I soooo miss the chess-like element of SC1 22:52 < waywardoctagon2> aaaa what happened! 22:52 * SL is wondering what would happen if the Vorlons and Dynarri (at the height of their power) got in a war 22:53 < Newa> quick poll - respond if you are older than 28 or last poster with oldest age mentioned 22:53 * nemo_home is 22:53 * vosque is 22:53 < Elvish_Pillag3r> I'm 666! 22:53 < Frungiest> what if I'm 28? 22:53 < waywardoctagon2> D: I got... logged out? 22:53 < Psyringe> *responding* 22:53 * perianwyr is hahaha 22:53 * Tsing- is 28 :) 22:53 < Newa> then you're same age as me 22:53 < Amiga_Nut> fOSSiL: yesir 22:53 * Megagun is 18.. :eep: 22:53 < WildKard> I'm just here for the waves of fandom and interested in what Fred & Paul are doing. I don't actually have any questions... though I could probably make up something if I were put on the spot ("So uh... cloaking device?") 22:53 * DangerWarning is 18 too, imagen that 22:53 * Tsing- feels old :p 22:53 * batman4050 is 19 22:53 < Newa> yay, next gen found the coolness too :) 22:53 < Cap`n`Kyth> you don't count, WD. 22:53 < PONAF_Rider> same here, I'm just around for the hype 22:53 < Elerium> 17 here 22:53 < DangerWarning> Piss off arc :P 22:54 < Cap`n`Kyth> :B 22:54 < countchocula86> 21! 22:54 < Cap`n`Kyth> no u 22:54 < DangerWarning> No U 22:54 < PONAF_Rider> and so I can say "I was there when they announced SC4" :P 22:54 < Hunam> 22! 22:54 < Gridle> i'm 12 22:54 < Slylendro> mega, how old is your angelfish brother? 22:54 < Hunam> I win. 22:54 <@fOSSiL> Pleeeese don't feel compelled to ask for the sake of speaking! 22:54 < Megagun> 24? 25? 22:54 < Megagun> 25 22:54 < Megagun> 26? 22:54 < Katana`7> i'm 22!! 22:54 * RainDaemon is 25 YO 22:54 < DangerWarning> Been here much Cap? :P 22:54 < Flibo> fossils! 22:54 < waywardoctagon2> I'm 2572 22:54 < Cap`n`Kyth> fOSSiL; so only ask good/legitimate questions? 22:54 * Flibo is only 13 22:54 < WildKard> PONAF_Rider: "I was there when they announced Disney Skate 2"... I actually enjoyed that game, granted I had a younger cousin with me :) 22:54 < Katana`7> Old enough to be a great great great great great great great great grandfather if I was shofixti!!! 22:54 < Flibo> thats right 22:54 < Katana`7> when u think 22:54 < Cap`n`Kyth> WD; was buzzing around yesterday when there were less than 20 people in here, but I also lurk over here in the Space Empires channel :p 22:54 < PONAF_Rider> haha 22:54 < PONAF_Rider> that 22:54 < DangerWarning> We has a noob. 22:54 < Katana`7> They will make a dating game 22:55 < Mormont> I think we all are, Katana 22:55 < PONAF_Rider> 'that's gold :) 22:55 <@fOSSiL> Cap`n`Kyth, when (and if) you are voiced, feel free to talk, this is not formal 22:55 < Katana`7> w/ Syreen Girls?? 22:55 < Amiga_Nut> T- 00:05 22:55 < Newa> yah, their generation was like - less than a year to mature? 22:55 -!- Shieetti [n=jperamak@...] has joined #uqm-tfb 22:55 < Cap`n`Kyth> ahhh 22:55 < DangerWarning> Cap, I must lurk you D: 22:55 < Katana`7> Can we ask 22:55 < DangerWarning> Lurk I say! 22:55 < Katana`7> if they will make a Syreen Girl Dating Sim?? 22:55 < perianwyr> i has a noobsburger 22:55 < Cap`n`Kyth> lurk my fist D:< 22:55 < DangerWarning> D: >:3 22:55 < WildKard> Katana`7: more likely an Umgah dating sim 22:55 < Cap`n`Kyth> ...XD 22:55 < Gridle> Katana`7, it'd be hard to lose 22:55 < Katana`7> oooh 22:55 < DangerWarning> ... Oh EWWW 22:55 < Katana`7> Umgah are good 22:55 < Elerium> HENTAI? 22:55 < Cap`n`Kyth> god, that would be hilarious 22:55 < PONAF_Rider> Want to see my 3rd leg? HAR HAR HAR 22:55 < DangerWarning> I'd play that. 22:55 < RainDaemon> hey Meep-Eep 22:55 < Katana`7> They can create all kinds of biological devices 22:55 < DangerWarning> I would so play that. 22:56 < waywardoctagon2> That would be... interesting XD 22:56 < Elerium> me too xD 22:56 < Cap`n`Kyth> "TO ARMS! Wait! I haven't got any arms! SOMEBODY STOLE MY ARMS! ARM THIEF!" 22:56 < Amiga_Nut> +m +m :P 22:56 < WildKard> How about a "Thraddash after they were told to do Monty Python" spin-off game? :D 22:56 < RainDaemon> looks like slashdot would have been crazy ;-) 22:56 <@Meep-Eep> hey RainDaemon? 22:56 -!- McMartin [n=mcmartin@...] has joined #uqm-tfb 22:56 -!- CeeVee [n=CeeVee@...] has joined #uqm-tfb 22:56 < Elerium> and now for something, completely different 22:56 < Katana`7> Were the Yehat 22:56 < Megagun> 42 22:56 < Katana`7> based off SCottish people 22:56 * PONAF_Rider wonders if ANONE knows what the "Grand master planet eaters" incident was about 22:56 < Katana`7> or were they based on Japanese/Chinese?? 22:56 -!- waywardoctagon [i=uqm@vwww.stack.nl] has quit ["CGI:IRC (Ping timeout)"] 22:56 < PONAF_Rider> did anyone ever bother to explain that one? 22:56 < Amiga_Nut> Hello McMartin 22:56 < WildKard> PONAF_Rider: eating planets I assume 22:56 < DangerWarning> The Scotts would be proud of the yehat. 22:56 < batman4050> Well those planet eaters only attack Spathi apparently. 22:56 < PONAF_Rider> ... 22:57 < Frungiest> it was an umgah prank 22:57 < DangerWarning> They only wish they had thought of blowing up at the english :P 22:57 < Cap`n`Kyth> all I know it was the Umgah using their 'Caster to terrorize the Spathi. 22:57 < Megagun> The Giant Master Planet Eater was a prank pulled on the Spathi bythe Umgah. 22:57 < Elerium> I loved that Prank 22:57 < Katana`7> I keep feeling like 22:57 < Frungiest> i think they genetically engineered the evil ones too 22:57 < DangerWarning> The Umgah invented the twin gods... whatever their names were :P 22:57 < Elerium> same 22:57 < WildKard> maybe Star control will have a Galactus/Silver Surfer tie-in 22:57 < Katana`7> The Kohr-Ah and Ur-Quan are Cold War US and USSR 22:57 < Cap`n`Kyth> alongside the ineffable Zug and Killmaster 18/19 whoever 22:57 < Elerium> they don't come from a Spathiwa ecological structure 22:57 < Cap`n`Kyth> Dogar and Kazon, WD. 22:57 < vosque> Dogar and Queso 22:57 < Elerium> they just *appeared* 22:57 < Katana`7> Who agrees w/ me/?? 22:57 < DangerWarning> That's them. 22:57 < vosque> I like cheese. 22:57 < Elerium> and started chomping on Spathi 22:57 < Katana`7> and The Pkunk are tibetans 22:57 < Valaggar> DangerWarning: They didn't invent them, they just impersonated them. TheIlwrath were already worshipping em. 22:57 < RainDaemon> Meep-Eep, slashdotting would have been crazy :P 22:57 < DangerWarning> Ah. 22:57 -!- robot [n=fred@...] has joined #uqm-tfb 22:57 < WildKard> Dogar and Kazon are real though.... the Umgah just appropriated the beliefs for their own use 22:57 < Cap`n`Kyth> use the 'Caster at the Ilwrathi home system for hilarious results 22:58 -!- mode/#uqm-tfb [+v robot] by Meep-Eep 22:58 < Elvish_Pillag3r> it's a robot!!! 22:58 < Katana`7> Can the Mycon and Supox have babies together??? 22:58 < DangerWarning> Oh dear, run away! 22:58 < Mormont> *dill-rats 22:58 <@Meep-Eep> It's Fred Ford! 22:58 -!- TFB_Nat [n=curious_@...] has joined #uqm-tfb 22:58 < fisuk> ! 22:58 < perianwyr> aaaaaaaaaaaaaaaaaaa 22:58 < WildKard> It's *always* a robot. 22:58 < Cap`n`Kyth> Mmrnmhrm? 22:58 < Katana`7> Since they are both plant like?? 22:58 <+robot> That's Mister robot to you! 22:58 < batman4050> Hi Fred 22:58 <+robot> Howdy! 22:58 < PONAF_Rider> O.O 22:58 < countchocula86> Yay! 22:58 < DangerWarning> G'day there. 22:58 < Elerium> Hey Fred! 22:58 * PONAF_Rider dies 22:58 < Katana`7> Can someone plz ask fred if Supox and Mycon can have babies together?? 22:58 < Hunam> :---o 22:58 < WildKard> greetings mister robot 22:58 * waywardoctagon2 waves frantically :D 22:58 -!- mode/#uqm-tfb [+v TFB_Nat] by Meep-Eep 22:58 < Cap`n`Kyth> Katana`7; unlikely, I fear the Supox would not survive with the Mycon 22:58 < Frungiest> hello 22:58 < AusME> Thank you for making the game. Thats all I wanted to say. 22:58 < Katana`7> :( Okay 22:58 < Mormont> Supox would be set on fire being near a mycon 22:58 * Hunam worships 22:58 < Valaggar> Do my eyes deceive me? Am I the victim of a glorious vision? I believe that I see before me the legendary Fred Ford! 22:58 < Amiga_Nut> (Paul Burkhart) Hello guys! It's a pleasure to meet you all. I've been an avid fan since SC1 for Amiga hit the shelves. 22:58 < Cap`n`Kyth> the Mycon find extreme heat ideal 22:58 < Elvish_Pillag3r> Robot! Dwe, The Dill-Rats, Warship Yuubuu! 22:58 < DangerWarning> I don't think the supox would like lava. 22:58 -!- greywulf_ [n=ejnevala@...] has joined #uqm-tfb 22:58 < WildKard> Valaggar: or a very clever robot body :) 22:58 < Katana`7> I thought both of them were like plant people 22:58 <+robot> I don't think fungi mix with green plants. 22:59 < Megagun> All hail robot! 22:59 < AusME> Oh, and thanks for being such great software devlopers and artists. 22:59 < Katana`7> One of them is a volcanic mushroom 22:59 < Cap`n`Kyth> the Mycon are fungal. 22:59 < DangerWarning> Aye. 22:59 < Katana`7> Okay :( 22:59 < Flibo> Can I have an autograph? 22:59 -!- Lurker [i=uqm@vwww.stack.nl] has joined #uqm-tfb 22:59 < Katana`7> Maybe a symbiotic relationship 22:59 < Cap`n`Kyth> and they prefer extremely hot places 22:59 < nemo_home> SC1 helped me get better grades in school. 22:59 < Mormont> How strong is the Syreen song compared to the Dnyarri? 22:59 < WildKard> Flibo: hit "Print Screen" :) 22:59 < Katana`7> like how plants use fungus to help them convert oxygen? 22:59 < countchocula86> All I need to say, is thank you 22:59 < Elerium> I've been a fan of this game since I was just a kid, and let me say I love the work you guys have done :P 22:59 < PONAF_Rider> I would just like to express my general fanboyness by saying "You guys ROCK!" that is all :) 22:59 <+robot> nemo_home: How exactly is that? 22:59 * DangerWarning loves StarControl more then anyone else! 22:59 < Cedric6014> Meep-Eep: I'm totally keen on asking Novus' question about those screen shots that he posted in the hread, especially the syreen/ilwrath one 22:59 < Elerium> Thanks for the game too :P 22:59 -!- PR3 [n=paulr@...] has joined #uqm-tfb 22:59 < Katana`7> I built an Ur-Quan dreadnought in my backyard 22:59 < countchocula86> oooooooooo 22:59 < nemo_home> robot: teacher let us play SC1 on the brand new school computers once we finished our homework 22:59 < PR3> Howdy folks! 22:59 < Katana`7> but homeland security took it 23:00 -!- mode/#uqm-tfb [+v PR3] by Meep-Eep 23:00 < countchocula86> thank you to paul too! 23:00 < batman4050> Hi Paul. 23:00 < Mormont> Yes, guys 23:00 < PulsarX> well, if the supox lived in symbiosis with juffo-wup, to serve juffo-wup... 23:00 < nemo_home> robot: half the class finished entire semester homework in first month, all subjects 23:00 < Katana`7> OI COUNT CHOCULA, YOU FROM DOWSANCT 23:00 <@fOSSiL> Welcome all! 23:00 < Elvish_Pillag3r> PR3! Dwe, The Dill-Rats, Warship Yuubuu! 23:00 < Amiga_Nut> (Paul Burkhart) Hello guys! It's a pleasure to meet you all. I've been an avid fan since SC1 for Amiga hit the shelves. 23:00 < Mormont> Thank you for making such a fantastic game 23:00 < Mormont> One that has truly stood the test of time 23:00 < RainDaemon> Hey robot and PR3 - you guys are the best 23:00 * PRH_ waves at the legendary creators. 23:00 * Hunam bows. 23:00 < Valaggar> Thank you for everything (not to mention that Mycon speech zip you gave me)! 23:00 * waywardoctagon2 stands in awe 23:00 * DangerWarning bows too Robot and PR3 23:00 < Megagun> Hey there, Paul! *waves whilst holding Wimbli's Trident* 23:00 < McMartin> Hello again, Paul and Fred. Glad to see you're doing well; thanks again for letting us work on it. 23:00 <+robot> Amiga_Nut: Thanks. We actually feel a special fondness for our SC1 Amiga version. 23:00 < Slylendro> hello hello 23:00 < Newa> Thank you for awesomeness that's lasted well over a decade now 23:00 * batman4050 waves hi from his monitor 23:01 < Megagun> robot: Care to explain why that is? The spiffy sound effects? 23:01 < Amiga_Nut> ;) 23:01 < Elerium> Hey Paul, thanks for the awesome game! I'd sacrifice something but sadly I'm not an Ilwrath ;) 23:01 < Katana`7> *Raises the Ultranomicon* 23:01 < Cedric6014> looks intentley 23:01 * PONAF_Rider wonders how to stand out and draw attention to the fact that he too is a fan 23:01 <+robot> Megagun: That's where we hooked into the MOD community. 23:01 < Cap`n`Kyth> Elerium; ain't stopping you :> 23:01 <+PR3> Thanks, thanks! I am sure we deserve the wild compliments, but I feel I must project some level of humility. 23:01 < PONAF_Rider> let's not bother :) 23:01 < WildKard> I might as well add my fandom to the mix: Star Control 2 remains my favorite game of all time... even though I'm an avid fan of "newer" titles on a variety of systems (some which sell well, some which don't)... and also have great enjoyment playing the Starflight games. 23:01 < Megagun> robot: ah, ofcourse. :) 23:01 < DangerWarning> I'd sacrafice my computer, but then I couldn't see the conversation. 23:01 < Frungiest> the mod music is awesome, I still listen to it regularly. 23:02 < batman4050> You guys can do whatever you want: The room is yours now 23:02 < Stara> Thanks for one of the greatest adventure games and also one the greatest versus games ever made! 23:02 * Cap`n`Kyth puts on the Precursors Spathi mix. 23:02 <+PR3> Starflight was the big daddy. Greg Johnson is a design god. 23:02 < Katana`7> PR3 can you sign ur name on my GF's breast???! 23:02 < Megagun> Oh, and thanks for all of your games. I love Archon, and The Horde is awesome, too... Have to admit I haven't played any of your more recent games (after-SC2) though.. 23:02 < DangerWarning> Cap, fail. Outfit the vindicator is better >: 23:02 < Psyringe> Yup, thanks for a true gem in the history of gaming. 23:02 < Cap`n`Kyth> WD; lies. 23:02 < Mormont> Yehat and hyperspace ftw 23:02 < Valaggar> Down with Greg Johnson and his Utwig voice! 23:02 < DangerWarning> Lies! 23:02 < Elerium> All I have to say is, I'm a huge fan like the rest of us here playing it since I saw it back as a small kid, and I'm still playing it today :P 23:02 <+robot> Katana`7: Can we both sign one? 23:02 < PulsarX> where did you get the ideas for the mycon and orz dialogs? 23:02 < batman4050> I have THDJ. It's a nice skateboard racer. Falling all over is awesome. 23:02 < DangerWarning> Kiyaaaaa! 23:02 < Frungiest> druudge music is my fav, it makes me want to whip out a digeroo 23:02 < Cap`n`Kyth> Hateful lies at that. 23:02 < WildKard> The Horde was the reason I rented a 3DO (I didn't even know SC2 was on that system for a long time) 23:02 < waywardoctagon2> The Orz are the best thing I've ever seen 23:02 < Mormont> Druuge has one of the best remixes 23:03 < Cap`n`Kyth> Orz is Orz. 23:03 < Elerium> Pie. 23:03 < DangerWarning> Orz are the best. 23:03 < Elvish_Pillag3r> This channel is *silly* 23:03 < Cap`n`Kyth> Orz is best. :> 23:03 < DangerWarning> Orz are *happy campers* 23:03 <+PR3> The Orz dialog was begun by Erol Otus, fleshed out by Greg Jognson (off of plot structures by me) and then I added a little wackiness. 23:03 < Elvish_Pillag3r> It makes me *frumple*!!!!! 23:03 <+robot> WildKard: The Horde was our palette cleansing after SC2. 23:03 < Moo^> I had great time decompiling Star Control II PKG code :) 23:03 < PONAF_Rider> and that would be the effect of 2 game developpers of some ancient relic of a game walking into a channel full of fans :) 23:03 < Megagun> Also, great thing about Star Control 2 and The Ur-Quan Masters is that you can spread the word, since not a lot of people know about it. The fact that it is free is ofcourse a plus there. :) 23:03 < Elvish_Pillag3r> DangerWarning: Orz are not *happy campers*! NNNNNNGGGGGGAAAAAAAAHHHHHHH! 23:03 <@Meep-Eep> Time to make it a bit more organised, I think, unless PR3 and robot object. 23:03 -!- Erol [n=Trimple@...] has joined #uqm-tfb 23:03 < PRH_> My question actually, Paul... What is your opinion of the SC2 3DO voices? Do you think they fit the races' characters as you designed them? 23:03 <+PR3> Organization good. 23:03 < countchocula86> please do meep 23:03 < Katana`7> Feel free Robot!! I can always get more GF's! But you guys are priceless! 23:04 -!- Jessamine [n=Jessamin@...] has joined #uqm-tfb 23:04 -!- mode/#uqm-tfb [+mz] by Meep-Eep 23:04 <@Meep-Eep> Ok, the channel is now moderated 23:04 <+tfb-chris> Meep-Eep: Erol Otus is "erol" 23:04 <@Meep-Eep> Only those with voice (TFB) and moderators can speak 23:04 -!- mode/#uqm-tfb [+v Erol] by Meep-Eep 23:04 <+Erol> Hello there 23:04 <+PR3> The sc2 3do voices... hmm... some were good, some were not perfect. My son Devin (now 24) played UQM last week and said that the ONLY voice he liked was the Talking Pet. 23:05 <@fOSSiL> Hi Erol! 23:05 <@Meep-Eep> Well, welcome back guys. I'm sure the general "Star Control is THE AWESOME" and "many thanks" has come through 23:05 <+robot> Thanks everybody for the props. 23:05 <@Meep-Eep> And I think we should start with the question which most people here will be most interested in to hear: what are you working on atm? 23:06 <+robot> We're working on a sequel to a game we made before that's not StarControl. Sorry. 23:06 <+PR3> I have also been working on a plot flow for a new SC game, though it is mostly in disorganized paper notes. 23:06 <@Meep-Eep> Oh, and for those who didn't realise: robot is Fred Ford, PR3 is Paul Reiche III, erol is Erol Otus 23:06 <@Meep-Eep> So what are the prospects for a new SC game? 23:07 <@Meep-Eep> Is it still useful to sign the petition? 23:08 <+PR3> We keep pushing on Activision and Atart (former=employer, latter=trademark holder) to let us do a product. So far we have interest but nothing concrete -- which is pretty much the same for the last few years! 23:08 <+tfb-chris> Like the robot said, thanks so much, everyone, for keeping the Star Control flame alive! 23:08 <+robot> Believe it or not, Activision has expressed an interest. But not having all the rights is still a problem. 23:08 <+Kwanger> I think the petition site might be dead but send me an email in support, if you haven't already: alexness@toysforbob.com 23:08 <@Meep-Eep> Isn't the only right missing the trademark? 23:09 <+PR3> One of the more likely prospects is a download-only product for XBox Arcade. 23:09 <@Meep-Eep> And to the crowd here: please mention your questions here; we will be picking from your questions 23:09 <@fOSSiL> So we should refrain from asking too much about the potentially upcoming SC game? (not to devulge too much about the plot, etc.) ;) 23:10 <+PR3> BTW, I haven't played Super-Melee online yet and would love to get my ass kicked by one or two of you after the chat. 23:10 -!- Megagun2 [n=joris@...] has joined #uqm-tfb 23:10 <@Meep-Eep> I'm sure that can be arranged :) 23:10 <+Erol> Yes our asses will be kicked 23:10 <@Meep-Eep> < Elerium> When you hypnotize Pkunks onboard your Penetrator, kill the Fury and it reincarnates, where exactly do these new clones you'll end up with the same looking Pkunk onboard your Penetrator.. 23:11 -!- robinl [n=robinl@...] has joined #uqm-tfb 23:11 <+robot> I would love to see Paul's ass kicked too. Unfortunately I have to much work yet to get done today to allow you to kick mine. 23:11 <@Meep-Eep> Is there anything else can you tell us about your new game? 23:11 <@Meep-Eep> < Mormont> How strong is the Syreen song compared to a Dnyarri? 23:12 <+PR3> I'd rather not say too much about the plot, except that Fwiffo's general paranoia, greed and lust for fame triggers the initial 'bad event' getting the player moving. 23:12 <+tfb-chris> I'm up for some super-melee, too, afterwards! 23:12 <@Meep-Eep> < Valaggar> Did you think of sizes for the ships? How large would be the size differences, like in Super Melee or more? 23:13 <+PR3> Syreen song = glass of white wine vs. Dynarri compulsion = intravenous lab alcohol+horse tranquilizer 23:13 <@fOSSiL> :) 23:13 <@Meep-Eep> heh 23:13 <+robot> We usually had artists make cool bitmaps and that determined the size of the ship. 23:14 <+PR3> We also abstracted the sizes of the ships, planets and other components to a certain extent purely for gameplay fun. 23:14 -!- EvilJamez [n=dfasf@...] has joined #uqm-tfb 23:14 <@Meep-Eep> < NightShadow_PT> PR3, you said a new StarControl might be possible as a download-only product for Xbox Arcade. Don't you think releasing Star Control 2 first (since it is guaranteed hit) would help you guys get your funding for the next SC title? 23:15 <+PR3> SC2+ could well be that title. 23:15 <@Meep-Eep> < guesst> Are you still up on your Sci Fi? What do you think will infuence Star Control's sequel? 23:15 <+PR3> Still reading Jack Vance. 23:15 <+robot> NightShadow_PT: SC2 was not a hit by industry standards. 23:16 <@Meep-Eep> robot: even for those days? I thought it sold good 23:16 <+robot> Meep-Eep: Unfortunately it didn't sell that well. We were drowned by Wing Commander almost immediately. 23:16 <+PR3> It is also hard to assimilate into any sensible plot the trajectory of computer technology, so my story ideas keep trying to circumvent that. 23:17 -!- hanbaobao [n=chatzill@...] has joined #uqm-tfb 23:18 <+PR3> Any good new hard (or at least firm) sf authors out there you would recommend? 23:18 <@Meep-Eep> Just to change the Q&A nature of the chat a bit: what's your best development anecdote for SC2 (question from the forum) 23:18 -!- banduril [n=IceChat7@...] has quit [Client Quit] 23:18 <+tfb-chris> Also, regarding sc2 on Xbox Live Arcade, I think we'd be open to the other downloadable platforms, as well. 23:18 <@Meep-Eep> < guesst> PR3, what do you mean? You mean your stories are limited by the technology. Say it ain't so 23:19 -!- StarControlFan [n=Joonas@...] has joined #uqm-tfb 23:19 <@Meep-Eep> Keep those questions coming, people 23:19 <@fOSSiL> Someone tell PR3 to read Charles Stross 23:19 <+PR3> Technology is cool and I love it. The problem is projecting the capabilities of computation and communication technology out a century -- I keep arriving at telepathy! 23:20 <@Meep-Eep> (various people) What happened to the Tobermoon? First it was found adrift without anyone aboard, and later, a Probe attacked but didn't stay around to break it down for materials. 23:20 <+robot> Meep-Eep: This may be out there somewhere, but I particularly enjoyed when we showed Accolade a version that had no text in it (e.g. when you would meet an alien his text would say "Hyperspace hello 1") and they didn't realize the game wasn't done. 23:20 -!- ferat [n=kvirc@...] has joined #uqm-tfb 23:20 <@Meep-Eep> Yeah, that's sad. 23:20 -!- Jessamine [n=Jessamin@...] has quit [Read error: 60 (Operation timed out)] 23:21 <@Meep-Eep> < Shiver-> I've been kicking this around a while: Was the Ilwrath Avenger ever meant to be visible to the player controlling it while cloaked? With online play this feature could enhance the ship a good deal. 23:21 <@Meep-Eep> < PONAF_Rider> I'll restructure my previous question (it was a bit vague): Have you thought of how you are going to implement certain gameplay aspects for a future SC2 sequal yet? With this I'm reffering to things like... 2D or 3D gameplay, keep 1 on 1 battles or choose multiple ships as well... and other such things 23:22 <@Meep-Eep> This one's from me: Given that the Syreen can convince individuals of each species to jump ship using their mental powers, the state in which the humans came back from a Syreen ship after the crew exchange mentioned in the SC1, and the monster growl in the sex scene, is what we see really the Syreen's true form? 23:22 <+robot> The same goes for the Genesis version of SC1 where we did a quick port with the intention of optimizing it for speed, but they though having a 12megabit cartridge was a much better selling point. 23:22 <+PR3> We have thought about multiship battles a little (in fact Fred and Chris both implemented versions). The tricky part was targetting as I remember. 23:22 <+PR3> I would love to fly in a large armada against a huge enemy fleet! 23:23 <+robot> We had four player melee before we released SC2, but the unsatisfying thing was that the screen was almost always zoomed out to its furthest extent to keep all of the players visible. 23:24 <@fOSSiL> Take on the entire Ur-Quan Armada solo with nothing but a tricked out Flagship? 23:24 <+PR3> The Syreen went through a bit of a transformation from SC1 to SC2. At first they were space succubi (how DO you spell that). In SC2 I felt compelled to give them a lot more 'reason' to act the way they do. 23:24 <@Meep-Eep> Ah! That explains the 'NUM_SIDES' and 'NUM_PLAYERS' defines 23:24 <@Meep-Eep> (re armadas) sounds cool 23:25 <+robot> About the Syreen: if you've met some of the human women I know, this would not be a very mysterious question. 23:25 <+PR3> However, the Syreen should ALWAYS be sexy and strong. The image of them in SC3 was spooky and unpleasant. 23:26 <@Meep-Eep> < batman4050> Please don't change the Syreen (except for the better) 23:26 <@Meep-Eep> < guesst> So the syreen had a demonic touch to them. Cool. 23:26 <@Meep-Eep> < Elerium> Speaking of which, does the guy in the back of the ZFP have any future plans? We all know he doesn't say anything, but I like to think of him as some super genius who sadly doesn't have the ability to speak. 23:27 <+PR3> Recording the dialog for the Syreen was one of the most awkward experiences in my adult life. She as the parent of one of my kid's friends (I think) and we were alone in the office. She was quite professional, but I kept blushing and coughing. 23:27 <+tfb-chris> It's certainly compelling to allow epic space battles between large fleets. I expect we'd investigate that option, and see how that gameplay might work. 23:28 <+robot> I think we would like to make planetside much more engaging as well. 23:28 <+PR3> He got fed up with the other two and has temporarily 'broken up the band'. You will need to get them back together, because as solo artists they suck. 23:28 <+PR3> (I mean the guy in back of the ZFP). 23:28 <@Meep-Eep> < Psyringe> Question to PR3: In which ways has co-creating Archon influenced Star Control 1? Apart fom the totally different setting, both games featured 2-player combat with figures having diverse abilities, at a time when this far from usual in the gaming scene. 23:28 <@Meep-Eep> (re PR3) :) 23:29 <+robot> The diverse abilities thing is a polarizing factor. Some people get it. Some people don't. 23:29 <+PR3> If you look carefully, I have only 3 game designs and one of them is miniature golf! I just happen to love the action/thought combination. It worked well in Archon, but my first love is SF, so I naturally wanted to expand and explore the game experience in that direction. 23:30 <@Meep-Eep> < Valaggar> Was there ever a planned "final form" for the Chmmr? I mean, you interrupted the process by speeding it up, and the end result was not what they had planned. 23:30 <@fOSSiL> How about a Starcon MMO? thought about that possibility? 23:30 <@Meep-Eep> In other words: what does "The process has been interrupted" mean. Is there a final stage, or does it just mean only part of the population has merged 23:30 <+PR3> Good idea about the Chmmr. I will ponder upon this and steal your good idea. 23:30 -!- Valaggar [i=uqm@vwww.stack.nl] has quit [Client Quit] 23:31 -!- Valaggar [i=uqm@vwww.stack.nl] has joined #uqm-tfb 23:31 <@Meep-Eep> Ok, I guess that answers another question: < guesst> How do you feel about fan designed races/ships? In our litigations society you can't use them without potential trouble, but have you seen any that inspired you or do you steer clear of them to avoid the afore mentioned issues? 23:31 -!- Guest486 [i=uqm@vwww.stack.nl] has quit [Client Quit] 23:31 <+tfb-chris> PONAF_Rider: Regarding moving 2d melee into the third dimension, I expect we'd only do that if we could keep the gameplay feeling like star control. Maybe there's a good way, or maybe it's best to use 3d models for the ships, but keep them in a 2d plane. 23:31 <+robot> Valaggar: I see you didn't like his answer and had to step outside momentarily. 23:31 <+PR3> Ignorance is my excuse. Where can I look at these ships?! 23:31 <@fOSSiL> heh 23:32 -!- sageh^ [n=sage@...] has joined #uqm-tfb 23:32 -!- waywardoctagon2 [i=uqm@vwww.stack.nl] has quit [Client Quit] 23:32 <@fOSSiL> PR3, The TimeWarp project has lots of fan-made ships 23:32 <+PR3> I think remaining mostly in the 2D plane is preferrable, since that keeps a lot of game play visual elements in view. 23:32 <@fOSSiL> I cannot testify to their quality though 23:32 -!- AngusThermopyle [i=user@...] has joined #uqm-tfb 23:33 -!- Lurker [i=uqm@vwww.stack.nl] has quit [Client Quit] 23:33 <@fOSSiL> Some timewarp ships don't suck. 23:33 <+PR3> I'll go check that out. In general though, I am fussy about my space ships. 23:33 <@Meep-Eep> How's this chat format working out for you btw? 23:34 <@Meep-Eep> It's kindof a compromise 23:34 <+robot> Fine. And you? It could be a little more open. 23:34 <+Erol> Development pseudo anecdote: I remember feeling extreme joy while painting aliens for SC2, it was one of the the bestest and finest projects I've ever worked on. Paul gave just the right amount of description for me, leaving lots of freedom surrounding the core concepts. It would be great to experience such a thing again... Duh. 23:34 <+PR3> I feel a bit like I am talking from the bottom of the sea. But maybe that is the drugs. Or the sea. 23:35 <@Meep-Eep> (re more open) I'd like that. But just letting everyone talk directly means total chaos 23:35 <@fOSSiL> No matter, it's all bubbling up in any case ;) 23:35 -!- Lurker3 [i=uqm@vwww.stack.nl] has joined #uqm-tfb 23:35 <@Meep-Eep> Maybe you've got some questions for the SC community, or the developers? 23:35 <+PR3> Sure. What do you want us to do? 23:36 <@Meep-Eep> < guesst> Erol, how many of the original paintings for SC2 do you still have? I think it'd be fantastic if they were purchaseable as high detail posters. Having a syreen over my desk space... ah. 23:36 <@fOSSiL> Make an SC sequel, of course 23:36 <@Meep-Eep> I second that :) 23:36 <+PR3> No sequel to Disney's Extreme Skate Adventure? ;) 23:37 <@Meep-Eep> Is that the sequel you are working on now? 23:37 -!- derArne [n=arne@...] has joined #uqm-tfb 23:37 <+PR3> NO! What about the balance of story vs. melee? Which fires you up more? 23:37 <+Erol> Yes I have all the paintings so they could be scanned again high res style. Syreen was George Barr. :) 23:37 <@Meep-Eep> I'm sure there will be people who'll love a DESA sequel, but you're in an SC channel here :) 23:37 <+robot> I think you will see an SC3 someday. Paul and I have every intention of continuing our almost 19 year collaboration and we're still excited about SC. 23:37 <@Meep-Eep> The vote goes to "story", unanimous 23:38 <@fOSSiL> Both a story and melee are a must, IMHO 23:38 <@Meep-Eep> in my personal opinion, nelee is fun, but the story is what made SC2 such a great game, and the reason I'm here 23:38 <+PR3> Maybe if you get me and Fred fired, we will be forced to do the sequel to keep ourselves out of debtor's prison. One way to get people fired is to send large quantities of palladium to their home addresses. 23:38 <+tfb-chris> guesst / Erol: No kidding!! I'd love one of those on the wall behind my desk! 23:38 <@Meep-Eep> robot: that's good to hear 23:39 <@Meep-Eep> < Elerium> Have you guys ever thought about merchandising? I'd pay serious money to get a Fwiffo action figure, or a Ur-Quan plush toy. 23:39 <+robot> Paladium? Wan't it platinum, Paul? 23:39 -!- judeau-akagi [i=52ab9029@...] has quit [Client Quit] 23:39 <@Meep-Eep> PR3: Time to start the palladium campaign 23:39 <@fOSSiL> Paladium is pretty expensive too, last I checked ;) 23:39 <+PR3> Would it be too cheesy to set-up a Cafe Press-like 'store' to sell prints, mugs and 'I Hate Druuge' teddybears? 23:39 <@Meep-Eep> < Mormont> Story is a big part of what makes it memorable, but melee gives it a ton of replay value 23:40 <+robot> Elerium: wouldn't a Fwiffo action figure run away from you everytime you tried to pick it up? 23:40 <+PR3> (feverishly checking metal futures) 23:40 <+Jimmy> I played SC2 for years without ever realizing it had a story mode. Actually, I didn't know it existed until I was hired. Don't discount the awesome power of Super Melee! 23:40 -!- countchocula86 [n=chatzill@...] has quit [Client Quit] 23:40 <@Meep-Eep> (re cheesy) < Caerulus_> No 23:40 -!- Fuji_Jones [n=webmaste@...] has joined #uqm-tfb 23:40 <@fOSSiL> Sadly, I have an exam tto go write, please please wish Fred, Paul, Erol, Chris and everyone all the best! Star Control Foreve! 23:40 <+PR3> DEFINITELY PLATINUM! 23:41 <+robot> Adios countchocula86 23:41 <+PR3> good luck with the exam. Don't get caught! 23:41 <@Meep-Eep> How would that get them fired? 23:41 -!- Guest963 [i=uqm@vwww.stack.nl] has joined #uqm-tfb 23:42 <@Meep-Eep> oh, ignore that remark, I missed something 23:42 <@Meep-Eep> < Tsing-> Does Fred still have the gypsy-cursed Box of Office Stuff mentioned in the SC1 manual? Maybe we could unpack that, should send the company under within a week :p 23:42 <@fOSSiL> So, not to press the question, but was the Ilwrath Avenger ever meant to be visible while cloaked to the player controlling it? 23:42 -!- Fuji2 [n=webmaste@...] has joined #uqm-tfb 23:42 -!- Fuji_Jones [n=webmaste@...] has quit [Read error: 104 (Connection reset by peer)] 23:42 <+robot> Tsing-: Yes. It is on the floor by my left leg at this very moment. 23:43 <@fOSSiL> re Avenger; Now with netplay it could be done pretty well. 23:43 <+PR3> We meant for the Ilwrath's cloak to somewhat affect that ship's captain as well, though it was not a huge issue. 23:43 <@Meep-Eep> < Megagun> robot: can you open it and tell us what is inside? 23:43 <+PR3> NO 23:43 <+PR3> REALLY 23:44 <+robot> fOSSiL: Yeah, that would have been optimal, but we couldn't do it for obvious single-display reasons. 23:44 <@Meep-Eep> I think they care more about SC than about Activision 23:44 <+robot> Aaaaiieieieeeieieie! 23:44 <+Jimmy> You can threaten Fred with dismemberment and he won't bat an eyelid, but, brush up against the box, and he'll kill you. 23:44 <@Meep-Eep> Another question: can you tell us or at least give a hint what was supposed to be in the Groombridge dialogue? 23:45 <+PR3> I for one welcome our new Cthulhian masters. From Fred's box. 23:45 -!- Fuji2 [n=webmaste@...] has quit [Read error: 104 (Connection reset by peer)] 23:45 <@Meep-Eep> < Tsing-> The dead-lizard-on-a-stick shall rise and control the universe? :p 23:46 <+robot> Groombridge was going to be another hint mechanism and miscellaneous crazy easter-egg stuff. 23:46 <+PR3> We intended the Groombridge dialog to be an automated player hint and Fred/Paul self-aggrandizing system. By complimenting us (presented as supreme brain demigods) you would curry our favor and receive the boon of secret knowledge. 23:46 -!- waywardoctagon_ [i=uqm@vwww.stack.nl] has joined #uqm-tfb 23:46 <+PR3> Much like our current office 23:47 <+robot> Well said, Paul! 23:47 <@Meep-Eep> heh 23:47 <@fOSSiL> ;) 23:47 <@Meep-Eep> What media was used for the original 3do voice recordings? Is this media still around? 23:47 <+PR3> I have the DAT tapes in a box under my desk. 23:47 <+PR3> I sold the DAT recorder for 2 cases of beer. 23:47 <+robot> Do people still know what tapes are? 23:47 <@fOSSiL> Well, I have a DAT drive ;) 23:48 <+PR3> PLATINUM, NOW JUST 1268 PER OUNCE! 23:48 <@Meep-Eep> I think what AusME was hinting at was the possibility of using higher-quality recordings for UQM 23:48 <@Meep-Eep> < Megagun> I've always wondered how best to prepare a Mycon for dinner. My attempts at cooking them failed, and it tasted horrible. Any clues as to what I am doing wrong? What is the best way to prepare a Mycon for dinner? 23:49 <+robot> Plenty of Juffo-Wup 23:49 <+PR3> Dessert interrupted by Deep children emerging from your orifices 23:49 <+Erol> Marinating is key 23:50 <@fOSSiL> A Melnorme appears and sells you a strange device, with which you can go back in time and change *one* thing about Star Control 2. Having the knowledge of today, what would you change? 23:50 <+PR3> If anyone wants to rip the DAT tapes, we should set that up. They did go through some editing (combining takes) that would need to be redone. 23:50 <@fOSSiL> :O 23:50 <@Meep-Eep> :O indeed 23:50 <+PR3> Publisher. 23:51 <@fOSSiL> Great! We'll talk about it over email then? 23:51 <+tfb-chris> Haha 23:51 <@fOSSiL> Juffo-Wp always did sound like a food topping to me... 23:51 <+PR3> Maybe the population curve of the Slylandro Probes. So many crying people haunt my dreams! 23:52 <+PR3> YOU MOCK JUFFO-WUP!? HOLY WAR ENSUES!!! 23:52 <@Meep-Eep> The pieces of dialog missing from the 3DO version of SC2 consistently contained important gameplay hints. The Supox home world location, the Metachron, how the Melnorme can be contacted from Hyperspace, all references to them are gone. Did you have any plans for presenting this information in another way, or did the Crystal Dynamics hints line people get their hands on the source before it went gold? 23:52 <+PR3> We must of had a good reason... right, Fred? 23:53 <+robot> Umm... right. 23:53 <@Meep-Eep> I see 23:53 <+PR3> Maybe we thought we might juggle key locations to make replay more fun. 23:53 <@fOSSiL> Ah 23:53 <+PR3> Maybe it was a wizard 23:54 <@Meep-Eep> Ok, one for fun: < PulsarX> is the Orz the deep children? 23:54 <+robot> And if you believe that, I have some swampland . . . 23:54 <+PR3> The Orz are the fingers. The Deep Children are the tectonic tenderizers. 23:54 -!- Spellweav [n=yada@...] has joined #uqm-tfb 23:55 <@fOSSiL> Ok, should we open this up a bit now? 23:55 <+PR3> Sure 23:55 <@fOSSiL> Ok, let's try it 23:55 <+robot> O.K. 23:55 -!- mode/#uqm-tfb [+vvvv Amiga_Nut AngusThermopyle AusME batman4050] by fOSSiL 23:55 -!- mode/#uqm-tfb [+vvvv bluekb Caerulus_ Cap`n`Kyth Cedric6014] by fOSSiL 23:55 <@fOSSiL> Here is your chance guys! 23:55 <+Cap`n`Kyth> One thing I've wondered - is Orz the same as 'Them', or is Orz "competing" with 'Them' over the Androsynth (like food?), or protecting the Androsynth from 'Them' - by *pulling* the Androsynth away before 'They' can find the Androsynth again? 23:56 <+batman4050> What's on the Arilou homeworld? 23:56 <+AusME> When is Toys for Bob throwing a Star Control Convention? 23:56 <@Meep-Eep> Part of the group will have voice access now; we'll rotate with other groups 23:56 <+Amiga_Nut> I would love to get a hold of some SC ship .bmp material if possible. I'm working on HQ CGI for uqm Animation. 23:56 <+PR3> Someone else should organize the convention and then invite us to be 'special guests'! 23:57 <+robot> Sort of like the Special Olympics. 23:57 <@Meep-Eep> Maybe we should ask Activision to sponsor 23:57 <+Caerulus_> What about developing SC on other - less expensive production costwise - mediums? Online comics, for instance 23:57 <+PR3> The Orz is part of Them, the projection of Them into TrueSpace. 23:57 <+PR3> Kind of like Buffy Season 8? 23:58 <+Caerulus_> I had never heard of it. 23:58 <+AusME> I wanted to personally thank you for devoting yourself to creating the game. To all of TFB: I admire your artistic talents. Written prose and 286 optimizations included. 23:58 <+Caerulus_> Is it bad? 23:58 <+batman4050> Have other game developers supported your love for a new Star Control sequel? 23:58 <+PR3> Not online, but it tries to maintain the arc of the story from the TV show. Kill me, I liked Buffy. 23:58 <+robot> It's not necessarily the cost of production, but having someone to bear that cost. 23:58 -!- Megagun [n=Megagun@...] has quit [Client Quit] 23:59 -!- IDK [n=dwayne@...] has joined #uqm-tfb 23:59 -!- mode/#uqm-tfb [-vvvv Amiga_Nut AngusThermopyle AusME batman4050] by fOSSiL 23:59 -!- mode/#uqm-tfb [-vvvv bluekb Caerulus_ Cap`n`Kyth Cedric6014] by fOSSiL 23:59 -!- mode/#uqm-tfb [+vvvv CeeVee DangerWarning derArne deryni] by fOSSiL 23:59 < Kazon> next group... 23:59 -!- mode/#uqm-tfb [+vvvv Dogar DustWolf Elerium Elvish_Pillag3r] by fOSSiL 23:59 <+Elvish_Pillag3r> The UQM code is pretty bad by today's standards - is that your fault? :P 23:59 <+PR3> Amiga nut, let me know what you want and if I have it, we'll send it to you. 23:59 <+robot> AusME: Thanks. Enjoying what you do and who you work with is a large part of that. --- Day changed Thu Jun 14 2007 00:00 <+PR3> (Locking weapons of tiny head) 00:00 <+PR3> ON tiny head 00:00 <+PR3> (Loading) 00:00 <+Elerium> Have you guys ever thought of making capital ship designs for the lowly races like the Shofixti, Earthlings, etc? 00:00 <+DangerWarning> What are the deep children exactly, I know they start the terraforming process. But do they live under the planets crust afterwards or do they just die off? 00:00 <+Elvish_Pillag3r> Shields up! 00:01 <+robot> Elvish_Pillag3r: It seemed like a good idea at the time. 00:01 <+PR3> For some reason, I always imaging Earthling ships as American cars, so an Earthling Capital ship would be like... a Town Car? 00:01 <+PR3> Or maybe a Cheve Suburban. 00:01 <+PR3> Chevy!!! 00:01 <@Meep-Eep> Do you still play SC melee yourselves? 00:01 <+Elerium> I always imagined the Thraddash tooling in cars ;) 00:01 <+robot> What do you have against Fords!? 00:01 <+Erol> Cheve sounds like a French car 00:01 <+CeeVee> The Pkunk...how physically similar to the Yehat are they? We only see their heads and necks, and I was just wondering if they had more of a resemblance in the rest of their anatomy. 00:01 -!- Mormont [i=Kzer-za@...] has quit [Client Quit] 00:02 <+PR3> Greg J and Toby S and I used to play, but mostly it has been Super Bomberman lately. Like the past 8 years. 00:02 -!- hanbaobao [n=chatzill@...] has quit [Read error: 54 (Connection reset by peer)] 00:02 <+robot> Meep-Eep: Sadly, no. 00:02 <+PR3> Pkunk, Yehat, Erol? 00:02 <+Elerium> Super Bomberman? nice taste :P 00:02 <+Erol> Pkunk very very different... really really different. 00:03 <+tfb-chris> Caerulus: I think the Ur-Quan Masters was a really good way to bring Star Control to a new audience, at minimal expense to us. We owe massive thanks to everyone who has worked on it since we released it, the musicians who recorded remixes of their tracks, and those who still add neat new features like NetPlay! 00:03 <+CeeVee> Really? Interesting! 00:03 <@Meep-Eep> We've done it with pleasure 00:03 <+Elerium> Could the Pkunk secretly be evil? >:) 00:04 <@Meep-Eep> A question from the forum: What does the Kohr-Ah crew consist of? Do they also take slaves? They'd have to keep an eye on them even more than the Kzer-Za. 00:04 -!- mode/#uqm-tfb [-vvvv CeeVee DangerWarning derArne deryni] by fOSSiL 00:04 -!- mode/#uqm-tfb [-vvvv Dogar DustWolf Elerium Elvish_Pillag3r] by fOSSiL 00:04 <+robot> Passive agressive is probably more accurate. 00:04 -!- mode/#uqm-tfb [+vvvv EvilJamez ferat fisuk Flibo] by fOSSiL 00:04 -!- mode/#uqm-tfb [+vvvv Frungiest fyzixfighter greywulf_ Gridle] by fOSSiL 00:04 -!- Megagun [n=Megagun@...] has joined #uqm-tfb 00:04 -!- mode/#uqm-tfb [+vv grm guesst] by fOSSiL 00:04 -!- vartija [n=abad@...] has quit [Client Quit] 00:04 <+guesst> You life has changed so much since you made SC2, family, childrens, etc. Do you forsee these factors changing starcontrol in the future at all? 00:04 <+PR3> Yes, the UQM contributers are amazing. I am blown away by their dedication and creativity! 00:05 -!- Megagun2 [n=joris@...] has left #uqm-tfb [] 00:05 <+Frungiest> If the Kohr-Ah and the Kzer-za both went opposite directions about the galaxy enforcing their doctrines, are we to assume that 1 half of the galaxy has been exterminated of sentient life, and the other half of the galaxy has been enslaved? 00:05 <+robot> guesst: It has changed a lot, but it has also remained a lot the same. I'm sure the intervening years would have some influence. 00:05 <+PR3> The life style question is a good one -- yes, I am sure what we do and our mind sets will affect the story and settings, as does the political climate and new scientific discoveries. 00:06 <+PR3> (Man, my grammer and spelling suck!) 00:06 <+robot> ... and the continuing popularity of Frungy. 00:06 <+tfb-chris> Yeah, there's a number of Super Bomberman fanatics here. I still play supermelee every blue moon. And one of these days I'll play through the full game, again. 00:06 <@fOSSiL> Frungy!! 00:06 <+guesst> I ask because you see what George Lucas did to ET. Do you ever look back on what you did and say "Gawd, what was I thinking" because life has given you a new perspective? 00:07 <@fOSSiL> I play Frungy in my sleep often ;) But when I wake up, I cannot remember how to play. 00:07 <+guesst> (BTW, Bomberman Fan represent.) 00:08 -!- mode/#uqm-tfb [-vvvv EvilJamez ferat fisuk Flibo] by fOSSiL 00:08 -!- mode/#uqm-tfb [-vvvv Frungiest fyzixfighter greywulf_ Gridle] by fOSSiL 00:08 <+robot> guesst: Few regrets. We weren't exactly adolescent when we made SC2. 00:08 -!- mode/#uqm-tfb [-vv grm guesst] by fOSSiL 00:08 -!- mode/#uqm-tfb [+vvvv Guest963 hanzo Hunam IDK] by fOSSiL 00:08 -!- mode/#uqm-tfb [+vvvv Jupp3 Katana`7 Kazon Launchpad] by fOSSiL 00:08 -!- mode/#uqm-tfb [+vvvv Lurker3 McMartin Megagun Mizcu] by fOSSiL 00:08 <+PR3> In age. 00:09 -!- mode/#uqm-tfb [+vvvv Moo^ nemo_home Newa NightShadow_PT] by fOSSiL 00:09 <+PR3> Honestly, there isn't much I regret about SC2, except maaaabe for some of the voices. 00:09 -!- mode/#uqm-tfb [+v nony] by fOSSiL 00:09 * NightShadow_PT would like to ask if you guys know a game named "Starscape" (http://www.moonpod.com/English/thumbs.php) wich has an action portion that seems like an enhanced SC Melee (great graphics and gameplay). It is not as good as SC2, but has lots of things that are very well implemented. You should take a look and "grab" some ideas ;-) 00:09 <+Launchpad> I know at one time you guys where thinking of adding a possible expansion to SC2, what sort of ship/race ideas did you have, or was anything the was drop from SC2 00:09 <+Megagun> Any of the TFB crew: Are there any questions you'd like to ask eachother? I suddenly can't come up with any questions, sadly. :( 00:09 <+PR3> Cool 00:10 <+PR3> Chris, when is that particle system working? 00:10 <+robot> Launchpad: We just built in the ability to create stand-alone ships for Melee. 00:10 <+PR3> ;) 00:10 <+Katana`7> Will you guys ever sell Dynarri Beanbags?? 00:10 <+Newa> what kind of state did you get best design results in? Office, lakewood camp, late night party, what? And what were the reactions when you retreated to make some "finishing touches" originally? 00:10 <+Katana`7> That squeal when you sit on them?? 00:10 <+tfb-chris> Haha, just you wait! ;) 00:10 <+Megagun> Also, were any of you part in the ever-famous Editor Wars? 00:10 <+robot> How about a Dnyarri flower delivery service? 00:11 <+TFB_Nat> Bees! Bees! Bees! 00:11 <+PR3> I don't know about the Editor Wars. 00:11 <+Newa> And would it be possible for the Slylandro to get some outside assistance by transporting some to a pressurised exploration vessel? 00:11 <+tfb-chris> Are we talking vim / emacs? 00:11 <+Katana`7> hahaha oh man, I'd pay so much money for that on Valentine's Day 00:11 <+Katana`7> Hey what would happen if a Slylandro tried to eat a Chmmr?? 00:12 <+Katana`7> Or could they talk to each other thru the lightning bolts?? 00:12 <+tfb-chris> NightShadow_PT: I haven't seen that game before, but I'll investigate after the chat. Screenshots look neat. 00:12 <+robot> Newa: I think continual play-testing was probably the best. 00:12 <+PR3> Regarding creativity, it seemed to wax and wane almost at random. Occasionally a milestone deadline would spur us on too! 00:12 <+Kazon> A two-part question: 1) Would the Druuge throw Mycon in the furnace, and 2) would they burn? 00:12 <+Launchpad> Robot: What do you mean stand-alone? 00:12 -!- Flibo [i=flibo@...] has left #uqm-tfb [] 00:12 <+Jimmy> Newa: The best designs occur after working for days straight, when you're fed up with the work you're supposed to do and do some work you want to do. But uh... I'd never do that. 00:13 <+PR3> The Mycon look pretty flame-retarded. 00:13 <+robot> Launchpad: new .shp files. Melee was set to try to use anything that had that extension. 00:13 <+Megagun> Hmm.. Nevermind my previous question. Now, what is Toys for Bob's stance on episodic content and user-created content (see Youtube, etc.)? 00:14 <+Launchpad> Ahh I see. 00:14 <+PR3> I find the best ideas occur when you are telling someone about a different idea, which they hate. In desperation you start making it all up and act like that was the plan all along. 00:14 <+Katana`7> lolol that's awesome PR3 00:14 <+robot> Megagun: It's hard to design for that up-front. 00:15 -!- mode/#uqm-tfb [-vvvv Guest963 hanzo Hunam IDK] by fOSSiL 00:15 -!- mode/#uqm-tfb [-vvvv Jupp3 Katana`7 Kazon Kwanger] by fOSSiL 00:15 -!- mode/#uqm-tfb [-vvvv Launchpad Lurker3 McMartin Megagun] by fOSSiL 00:15 -!- mode/#uqm-tfb [-vvvv Mizcu Moo^ nemo_home Newa] by fOSSiL 00:15 -!- mode/#uqm-tfb [-vv NightShadow_PT nony] by fOSSiL 00:15 <+Jimmy> PR3: Agreed. I think I get more ideas off the top of my head, lying to people that "i've been thinking about it". 00:15 <+PR3> Episodic content seems much harder, since both the individual pieces as well as the whole need to work. 00:15 <+Erol> Often a good idea comes just as one is falling asleep, its kind of a test. Do you get up and write or sketch it or do you, ahhh just fall asleep. 00:15 -!- mode/#uqm-tfb [+vvvv perianwyr PONAF_Rider PRH_ Psyringe] by fOSSiL 00:15 -!- Valaggar_ [i=uqm@vwww.stack.nl] has joined #uqm-tfb 00:15 -!- mode/#uqm-tfb [+vvvv PulsarX RainDaemon rayvin robinl] by fOSSiL 00:15 -!- mode/#uqm-tfb [+vv sageh^ Seijin] by fOSSiL 00:15 -!- Valaggar [i=uqm@vwww.stack.nl] has quit [Client Quit] 00:15 <@Meep-Eep> Next group, say something? 00:15 <+RainDaemon> Hey guys - thanks for the brilliant game 00:16 <+tfb-chris> Newa: I'm a big believer in the occasional all-nighter, when working on something especially interesting or challenging. As Jimmy said, working on the occasional tangent often yields great results, or at least greater understanding of your primary problem. 00:16 -!- Valaggar [i=uqm@vwww.stack.nl] has joined #uqm-tfb 00:16 <+robot> Do the wave! 00:16 <+PONAF_Rider> Would you concider selling high-res posters of SC races, and if so what would your conditions be for doing so? 00:16 <+PulsarX> is heavyspace and truespace the same? if so, why do you have 2 different names for it? 00:16 -!- PRH [n=prh@...] has joined #uqm-tfb 00:16 <+Psyringe> Oh, I can talk. :) So you wonÄt escape this question: what are the best three computer games you ever encountered (not counting your own)? 00:16 <+RainDaemon> Are you planning on bringing out more of the (extremely compelling) background story of star control out in future endeavours? (the history, milleu times) 00:16 <+PR3> I think Heavy Space was an alien's name for True space -- a different perspective. 00:16 <+robot> We had a lot of fun with XCom 00:17 <+TFB_Nat> my best ideas come right when i'm about to go to sleep so i usually fall asleep and that's why i never have any good ideas 00:17 <+PR3> M.U.L.E., Empire, X-COM 00:17 <+TFB_Nat> just like Erol... 00:17 <@fOSSiL> TFB_Nat, Uhuh, I see ;) 00:17 <+PR3> Not sure about posters. Erol and I will talk about that. 00:18 <+PulsarX> ever considered to make the view follow the ship, when you are flying in the interplanetary space, instead of going from picture to picture? 00:18 <+PR3> Yes. I would like to see that, so long as finding a planet was not a big deal (some kind of radar?) 00:18 <+Psyringe> Who came up with the idea of using different fonts for the alien dialogue? It was a little detail, but made the game look very polished imho. 00:19 <+RainDaemon> that was really cool 00:19 <+robot> It added to each alien's character. 00:19 <+RainDaemon> <3 the vux font 00:19 <+PulsarX> you should make the mycon voice deeper, the chmmr voice more synthetic, and I didnt like the orz voice at all. sorry about that. 00:19 <+RainDaemon> silly question: If the Pkunk are such endearing fellows, how come their middle fingers are so long? 00:19 <+PR3> One of the very first things I wrote on my Atari-800 was a font editor and I must have written 3 or 4 more since then. I love fonts! (are there font nerds?) 00:20 <+robot> Clearly. 00:20 <@fOSSiL> ;) 00:20 -!- Valaggar_ [i=uqm@vwww.stack.nl] has quit [Client Quit] 00:20 <+PR3> I presume that Pkunk with a longer middle finger had a reproductive advantage. 00:20 <@Meep-Eep> As one of the UQM developers I can tell you that there are many details in the source that you might never find out about. Just the amount of work implementing that leaves me wondering where they got the time to think them up 00:21 <+Erol> The long middle finger opens up a lot of possibilities, is that at odds with endearingness? 00:21 <+PR3> I thought the code was awful? 00:21 -!- mode/#uqm-tfb [-vvvv perianwyr PONAF_Rider PRH_ Psyringe] by fOSSiL 00:21 -!- mode/#uqm-tfb [-vvvv PulsarX RainDaemon rayvin robinl] by fOSSiL 00:21 -!- mode/#uqm-tfb [-vv sageh^ Seijin] by fOSSiL 00:21 -!- mode/#uqm-tfb [+vvvv Shieetti Shiver- SL Slylendro] by fOSSiL 00:21 -!- mode/#uqm-tfb [+vvvv Spazz Spellweav Stara StarControlFan] by fOSSiL 00:21 -!- mode/#uqm-tfb [+vv Thulav TomyLobo] by fOSSiL 00:21 <+SL> Is there any chance of there being a SC2 prequel? (Say, SC1's war again, perhaps with the campaign from the Ur-Quan perspective, or one in the Sentient Milieu era?) 00:21 <+Slylendro> Have you seen the 3d movies which I've made in the recent few years, and if you did what do you think about them? Also worth mentioning that the movies can be found at Youtube.com under the nick Slylendro. [: 00:21 <+robot> Meep-Eep: Anything specific you want to know about? 00:21 -!- PRH_ [n=prh@...] has quit [Nick collision from services.] 00:22 <@Meep-Eep> PR3: Well, in many aspects. But it's very detailed. 00:22 <+Stara> Was there anything that had to be left out from SC2 due to technical limitations? Perhaps something that could be implemented in the hopefully upcoming sequel? 00:22 <+PR3> Cool, I will check out the videos pronto. 00:22 <+Shiver-> How did you guys go about deciding the melee point values for each of the ships? 00:23 <+PR3> I always wanted to have short videos at certain key moments, like the planetary messages and the science analysis. 00:23 <+tfb-chris> Psyringe: Three of my all-time favorite non-starcon games are Rez, Final Fantasy VI, and ... umm ... Starcon2. Not coincidentally, I can't think of any games with soundtracks as effective as those. 00:23 -!- PRH [n=prh@...] has left #uqm-tfb [] 00:23 -!- PRH [n=prh@...] has joined #uqm-tfb 00:23 -!- PRH [n=prh@...] has left #uqm-tfb [] 00:23 <+robot> Shiver-: mostly by feel after long play-testing and emotional attachment. 00:23 <+PR3> There were arguements. 00:24 -!- PRH_ [n=prh@...] has joined #uqm-tfb 00:24 <@Meep-Eep> robot: I think we've got it covered. Most of our questions are of the kind "what is this structure field re-used for this time". 00:24 <+Stara> I think the point values actually ended up pretty well balanced. 00:24 <+Shiver-> Mm. The melee community that's propped up after online melee thinks that the Mycon is too expensive and Androsynth too good for 15 points. 00:25 <+robot> Meep-Eep: You got me there. I guess there are maybe one or two instances of overloading. 00:25 <+PR3> If you are good with the Blazer, the Androsynth are a bargain! 00:25 <+Slylendro> Do you like a certain sci-fi show? Babylon5, StarTrek, etc' 00:25 <+Spellweav> what do you think about having a periodical Melee championship held online? 00:26 -!- Fuji2 [n=webmaste@...] has joined #uqm-tfb 00:26 <+Spellweav> an official championshipt with..say..T-shirts or the likes for prizes 00:26 <+Stara> In addition to Super Bomberman, what other games do you guys play nowadays? 00:26 <+PR3> Babylon 5, Firefly 00:26 <+Spellweav> signed by ours truly 00:26 <+robot> Old Star Trek, Babylon5, Firefly 00:26 -!- Tiger_Salad [n=chatzill@...] has joined #uqm-tfb 00:26 <+PR3> I would love to be part of a Supermelee competition! 00:26 <@Meep-Eep> robot: it is obvious that this code was grown, and not planned in advance. It's making life harder now, but I suspect it would never have been completed if everything was designed in advance. 00:27 <@Meep-Eep> PR3: ooh, I'm sure many people love that you say that. We'll keep you informed 00:27 <@Meep-Eep> There have been competitions already 00:27 <@fOSSiL> somebody tell PR3 that there have been Super Melee competitions already! 00:27 <+robot> Meep-Eep: That's true. That coupled with tiny amounts of resources with an actual deadline thrown in. 00:27 <+Spellweav> yes..I think it's time to find out who the best melee-er is and give him a T-shirt :) 00:27 <+tfb-chris> Firefly was pretty excellent. 00:28 <+Spellweav> Meep-Eep yes but not official world championships 00:28 -!- UnConeD [n=steven@...] has joined #uqm-tfb 00:28 -!- mode/#uqm-tfb [-vvvv Shieetti Shiver- SL Slylendro] by fOSSiL 00:28 -!- mode/#uqm-tfb [-vvvv Spazz Spellweav Stara StarControlFan] by fOSSiL 00:28 <+PR3> ...and they could save 'Jericho'? 00:28 -!- mode/#uqm-tfb [-vv Thulav TomyLobo] by fOSSiL 00:28 -!- mode/#uqm-tfb [+vvvv Tsing- UnConeD Uncountable Valaggar] by fOSSiL 00:28 -!- mode/#uqm-tfb [+vvvv Valaggar_log vosque waywardoctagon_ WildKard] by fOSSiL 00:28 -!- mode/#uqm-tfb [+vv yehaT youBastrd] by fOSSiL 00:28 <+Valaggar> Who are the Keel-Verezy? (At least give us a hint) 00:28 <+tfb-chris> Meep-Eep: Put me on the list for SuperMelee competitions, too! 00:28 <+waywardoctagon_> What are They like in their home dimension? What do They do there? 00:29 <+vosque> Super Melee Competitions are a great idea, but I would prefer to participate in a Fantasy Frungy League. 00:29 <@Meep-Eep> robot: Don't take this as criticism of the quality of the code. I think you've done an amazing job, even though the code is butt-ugly in many places by today's standards. 00:29 <+WildKard> Are there any Star Control-related easter eggs hiding in any of the other Toys for Bob games? And do you think mentioning them in this channel would drive up sales of those games? 00:29 <+robot> Meep-Eep: Don't worry I'm way past having any engineering ego. 00:29 <+PR3> Keel-Verezy seem like some kind of horrible evil spirit that are invisible and can fly spaceships. 00:30 <+robot> WildKard: Wimbli and his trident appeared in the Horde. 00:30 <+PR3> (furiously checking uqm.stack) But they are friendly... and evil. And invisible. 00:31 <+robot> I'm afraid I must return to the real world now. It's been a pleasure and lets do this again. Good-bye everybody. 00:31 <@Meep-Eep> The Ultronomicon is not without its faults. Some people have the tendency to add their own fan-fiction 00:31 <+WildKard> robot: I must not have been looking hard enough when I last played it :) 00:31 <@Meep-Eep> We try to keep it out, but sometimes it sneaks in 00:31 <+UnConeD> Which one do you prefer... MS ClearType or OS X's font rendering? Do you anti-alias your monospace fonts when coding? 00:31 <+PR3> Yes, maybe we can get Steve Colbert to help out? 00:31 <@Meep-Eep> Thank you robot. And bye 00:31 -!- Ernie [i=Ernie@...] has joined #uqm-tfb 00:31 -!- robot [n=fred@...] has quit [] 00:32 <+PR3> I better go to, since Fred is now standing behind me with a knife. Thanks everybody!!! 00:32 <@Meep-Eep> Maybe it's time for that game of netmelee? 00:32 * waywardoctagon_ waves 00:32 -!- mode/#uqm-tfb [-m] by fOSSiL 00:32 < batman4050> STAR CONTROL RULES 00:32 <@fOSSiL> Bye! 00:32 < SL> Bye! 00:32 < Megagun> KILL HIM FRED KILL HIM 00:32 < Stara> Thanks a lot! 00:32 <+Valaggar> Go with pride@ 00:32 < Cedric6014> seeya! 00:32 <+PR3> Okay, 1 game. How do we do that? 00:32 < PONAF_Rider> see ya! 00:32 < Elerium> See ya! 00:32 -!- ferat [n=kvirc@...] has left #uqm-tfb ["So Long, and Thanks for All the Fish!"] 00:32 < RainDaemon> thanks guys! 00:32 < AngusThermopyle> Thanks guys! 00:32 < batman4050> Live long and prosper 00:32 < Frungiest> byes 00:32 -!- sageh^ [n=sage@...] has left #uqm-tfb [] 00:32 < PulsarX> starcontrol forever! 00:32 < Newa> Keep up the good work, in whatever are it will be in! 00:32 < Megagun> Bye 00:32 < Shiver-> WOO WOO! Yeeeeeaaaaah! 00:32 < Amiga_Nut> ;) 00:32 < DangerWarning> Bye bye! 00:32 <+Valaggar> We anticipate an era of glory for Toys for Bob! Farewell! 00:33 <+WildKard> generic drooling fandom here 00:33 < Megagun> Thanks for having this chat. 00:33 <@Meep-Eep> PR3: you want to play against someone from the supermelee league? 00:33 < Elerium> Blow up an Ur-Quan for me Captain! 00:33 < fisuk> Thanks a lot guys! 00:33 < rayvin> Thanks and goodbye :)) 00:33 <+Erol> This was fun, thank you. 00:33 < Amiga_Nut> (#uqm-arena) 00:33 < batman4050> PR3, Tell Alex thanks for inspiring us for the e-mails 00:33 < Psyringe> Thanks a lot, and good luck for your future projects (triple good luck if said projects are SC-related) ;) 00:33 <@Meep-Eep> Thank you Paul, and everyone else at TFB, for this chat. 00:33 <+PR3> I'd be happy to play against a supermelee league-er. How do we do it? 00:33 -!- Mizcu [i=mikaos@...] has left #uqm-tfb [] 00:33 <+tfb-chris> batman4050: If your name is Anthony, then you are a legend! 00:33 < Frungiest> good luck with Disney Extreme Skate Adventure II 00:33 -!- Spellweav [n=yada@...] has quit [] 00:33 < Shiver-> Play Elvish Pillager, he's the best around right now. 00:33 -!- Irssi: #uqm-tfb: Total of 80 nicks [3 ops, 0 halfops, 15 voices, 62 normal] 00:33 * PONAF_Rider wonders who's going to log all this 00:33 -!- UnConeD [n=steven@...] has left #uqm-tfb [] 00:33 < Kazon> Elvish_Pillag3r: are you up for it? 00:33 < Cedric6014> would be painful though 00:34 <+PR3> This is gonna be grim 00:34 < Amiga_Nut> Use a traddash! 00:34 < batman4050> thx 00:34 * waywardoctagon_ can't do it, had a screwy connection 00:34 < nemo_home> PR3: do you have, by any chance video recording equipment on your PC? 00:34 < Elvish_Pillag3r> Kazon: of course! 00:34 < guesst> So what questions did you not get to ask? 00:34 < AngusThermopyle> lol 00:34 < Megagun> apt-get install uqm 00:34 <+PR3> No such luck 00:34 < Elvish_Pillag3r> PR3: well, you start up UQM 0.6.2 :P 00:34 < Ernie> Oh crap, I joined just in time to miss them. great. :( Does anyone know where I can get the transcript? 00:34 < Elerium> oh, we have #uqm-arena as a main place on irc.freenode where we hang out for battles 00:34 < nemo_home> Elvish_Pillag3r: how about you? 00:34 -!- Erol [n=Trimple@...] has quit [] 00:34 < Slylendro> Good luck and thanks alot Paul! Don't forget to check my SC videos at youtube 00:34 <+PR3> I've got uqm running now. 00:34 < Megagun> Ernie: it'll probably be published on sc2.sf.net soon :) 00:34 < Ernie> ty 00:34 < Amiga_Nut> x.x.x.x 00:34 < Megagun> Whoever challenges PR3.. 00:34 <+WildKard> Ernie: I'm sure there will be an "official" transcript soon... and if not... dozens of us have logging turned on :) 00:34 < Elerium> I challenge! :p 00:34 <@Meep-Eep> Erm, I meant to say that in this window: Elvish_Pillag3r, are you up for it? 00:34 < batman4050> I'm all ready too... 00:34 < Megagun> BURNINATE HIM! 00:34 < Elvish_Pillag3r> PR3: go to Super Melee, pick "net..." for the side whose controls you don't want to use 00:34 < Elvish_Pillag3r> Meep-Eep: I am 00:35 < Psyringe> Hmmm, is there a spectator mode? 00:35 -!- mode/#uqm-tfb [-vvvv Tsing- Uncountable Valaggar Valaggar_log] by fOSSiL 00:35 -!- mode/#uqm-tfb [-vvvv vosque waywardoctagon_ WildKard yehaT] by fOSSiL 00:35 -!- mode/#uqm-tfb [-v youBastrd] by fOSSiL 00:35 <@Meep-Eep> (Kazon is me, to see the channel as non-moderators do) 00:35 < Elvish_Pillag3r> Enter next to host x.x.x.x 00:35 -!- Fuji2 [n=webmaste@...] has quit [] 00:35 * PONAF_Rider would like to have the log NOW please? Anyone care to DCC it? :) 00:35 < vosque> man, a spectator mode would rule 00:35 < Elvish_Pillag3r> then enter :) 00:35 < Elerium> someone recording this? 00:35 <@Meep-Eep> There is no spectator mode. YET 00:35 < batman4050> tfb-chris: Are you up for netplay also? 00:35 < Shiver-> Yo, I'm pretty beastly at UQM. Can I get a TFB staff member in a game? 00:35 < Elerium> I'd sure like to see it on youtube or something.. 00:35 < DangerWarning> We need a recording of this battle :P 00:35 < Cap`n`Kyth> speaking of battle... you game, WD? 00:36 <+tfb-chris> Shiver: Start a server, and give me an IP address! 00:36 < RainDaemon> indeed 00:36 < nemo_home> PONAF_Rider: http://m8y.org/uqm/chat.txt 00:36 < Shiver-> One moment. 00:36 < DangerWarning> Can, always :P 00:36 * PRH_ wants to fight someone from TFB in melee as well. 00:36 < DangerWarning> Cap* 00:36 < WildKard> So.... since there's no new SC projects announced... I guess that gives more time to those who want to muck with the source code and release fan projects. GO FOR IT! 00:36 < Cap`n`Kyth> go easy on me. :P 00:36 < PONAF_Rider> thanks nemo_home :) 00:36 < nemo_home> Elvish_Pillag3r: you are recording this? please tell me you are 00:36 <+PR3> I am connected 00:36 < Elvish_Pillag3r> nemo_home: I am not 00:36 < DangerWarning> Can you host Capn? :P 00:36 < Frungiest> too bad I'm at work, I'd love to play 00:36 < nemo_home> wah 00:36 < Megagun> Good luck PR3 00:36 < Cap`n`Kyth> uhh I have no idea 00:36 -!- PulsarX [i=pulsar@...] has quit ["Starcontrol Forever!"] 00:36 < Ernie> Alright, to more important things, can anyone sum up in a few words what's happening? Specifically, are they planning on a continuation of the story from SC2? 00:36 < Shiver-> x.x.x.x is where I'm hosting, chris. 00:36 < Megagun> Don't let them win! 00:36 < Valaggar> Damn Linux for not supporting VidShot! 00:36 < Elvish_Pillag3r> PR3: it doesn't look like that on my end 00:36 < DangerWarning> Neither do I :P 00:36 < nemo_home> Valaggar: there are several video capture tools for linux 00:36 < Cap`n`Kyth> X3 00:36 < Megagun> Elvish: probably connected to AusME 00:36 < Cap`n`Kyth> typical 00:36 < WildKard> Ernie: sorry. other games come first. 00:36 < nemo_home> Valaggar: install one already 00:36 < Elvish_Pillag3r> Valaggar: Damn VidShot for not supporting Linux! 00:36 <@Meep-Eep> PR3: I should note that netmelee is in its infancy. There are some problems left (simultaneous destruction for one), and it is not very user-friendly (net-delay not being automatically determined for one) 00:36 < DangerWarning> How -do- you host in UQM D: 00:36 < Hunam> FRUNGY! FRUNGY! FRUNGY! 00:36 <@Meep-Eep> Just a disclaimer 00:37 < Newa> Ernie: possibly, if they get trademark sorted out, enough fanbase support and other projects finished 00:37 <+PR3> So, I'll just go with the default. 00:37 < nemo_home> Valaggar: recordmydesktop for example 00:37 <+tfb-chris> Shiver: Connecting now... 00:37 < Cap`n`Kyth> I always imagine Frungy as being something like tennis. 00:37 < Frungiest> Ernie: they mentioned that they had the rudiments of a plot forming, and they still need to get the trademark problem sorted out 00:37 < Megagun> PR3: all Spathi, do it! :)\ 00:37 < Ernie> Someone here should win the lottery and give them lots of cash. :) 00:37 < DangerWarning> Frungy is like hurly :P 00:37 < WildKard> Newa: the trademark's important I suppose... but if we have to refer to it as UQM for the rest of eternity, that won't be too bad either :) 00:37 < Cap`n`Kyth> multi-person tennis. 00:37 <+tfb-chris> Shiver: One second... Setting up my keyboard controls. 00:37 < RainDaemon> send activision 25 tons of peanuts 00:37 < guesst> The decided a sequel to SC2 would be too much work, so they're starting on Disney Extreme Skate Adventure 2 tonight. They promise, however, that the Ur-Quan would make a guest appearance. 00:37 < PONAF_Rider> what a mess that log is nemo_home :P 00:37 < WildKard> UQM2: The fallen :) 00:37 < PONAF_Rider> I'll find it later :) 00:38 * PONAF_Rider is off "Thanks for the chat guys!" 00:38 < Megagun> bye rider 00:38 < WildKard> guesst: I've always wanted to see a Kzer-Za doing skateboard tricks 00:38 < Cedric6014> Everyone else who might be slightly interested in the future, keep an eye of the uqm forum for notice of upcming melee tournaments. A league will commence in early July. 00:38 <@Meep-Eep> The trademark is effectively abandoned. I suspect that TFB could get the trademark if they try hard enough (which might mean sueing) 00:38 < WildKard> ever since I read that Star Control novel :P 00:38 -!- PONAF_Rider [n=RRockon@...] has quit [""Screams of joy and fangasms follow in his wake...""] 00:38 < nemo_home> PONAF_Rider: um. mess in what way? 00:38 < Elerium> Oh god Interbellum 00:38 < Elerium> please we must stop mentioning this :P 00:38 < DangerWarning> How do you host UQM? 00:38 < guesst> The problem is they hang. How does that work I wonder? 00:38 < Elvish_Pillag3r> so is PR3 playing against AusME ? 00:38 < Tsing-> I got my nick from Interbellum :p 00:39 <@Meep-Eep> An announcement to anyone, if you want a game of supermelee, now or at any time, we have a channel #uqm-area just for that 00:39 < nemo_home> oh. geez 00:39 < nemo_home> shoot. I feel bad 00:39 < Megagun> *arena 00:39 < Elerium> to quote a long, long time ago 00:39 < nemo_home> poor PONAF_RIDER 00:39 < nemo_home> I'm new to logging 00:39 < Elerium> 'An Ur-Quan sitting inobtrusively in a bar?' 00:39 < Frungiest> good luck with the super meleeing :) 00:39 -!- Frungiest [n=Paradox@...] has left #uqm-tfb [""Show me where the Teddy touched you.""] 00:39 < Tsing-> I know that quote - I asked the questio that caused it :) 00:39 < Shiver-> tfb-chris, you there? 00:39 < guesst> Ur-Quan's NEVER sat in a bar. I own that novel and it never happened. 00:39 <+tfb-chris> Shiver: I'm connected! 00:39 < nemo_home> oh well. fixed 00:39 < Shiver-> Alright, just to confirm. I'm playing tfb-Chris and not some random person, right? 00:39 < Shiver-> Okay good. 00:40 < Tsing-> I will stress that just because I use a name doesn't mean I liked the book - I didn't :) 00:40 < Shiver-> You can go to 200 points. 00:40 < Elerium> meh, it was still bad :P 00:40 < nemo_home> I hope. I just deleted all non #uqm-tfb lines... 00:40 < WildKard> yeah... but the Ur-Quan did have "other races" aboard it's ship... and came slugging down to the planet 00:40 < Amiga_Nut> nice 1 00:40 < Megagun> guessed: poor you 00:40 <@Meep-Eep> Is PR3 playing atm? 00:40 < Megagun> yay Pr3 got one of Amiga's ships down 00:40 < Megagun> Do the wave! 00:40 * Megagun does the wave. 00:40 * Elvish_Pillag3r doesn't do the wave 00:40 <@Meep-Eep> Is he playing Amiga_Nut now? 00:41 < Shiver-> That's a bit over the limit, but I'll play. Ready? 00:41 < WildKard> next version of UQM will feature the wave? 00:41 -!- hanzo [i=d8623822@...] has quit ["CGI:IRC (Ping timeout)"] 00:41 -!- waywardoctagon_ [i=uqm@vwww.stack.nl] has quit ["CGI:IRC 0.5.9 (2006/06/06)"] 00:41 < Valaggar> Goodbye (Good night or whatever) and thanks TFB for not spoiling the answer for some questions! 00:41 < Megagun> I think he is, Meep. 00:41 < guesst> Hey, Prince of Perisa Classic comes out today. Anybody but me interested it in? 00:41 <+tfb-chris> Ready when you are, Shiver! 00:41 -!- Valaggar [i=uqm@vwww.stack.nl] has quit ["CGI:IRC"] 00:41 < Shiver-> k 00:41 -!- waywardoctagon_ [i=uqm@vwww.stack.nl] has joined #uqm-tfb 00:41 < WildKard> guesst: It's alright... Prince of Persia 1 redone with the newer Ubisoft graphics... 00:41 < Megagun> Alright, just to confirm. I'm playing tfb-Chris and not some random person, right? 00:41 < Megagun> haha 00:41 < Megagun> One of the TFB staff should pay Elvish. 00:41 < Megagun> To play as them. 00:41 < Psyringe> Question to the UQM devs, you *did* think about implementing this super-secret backdoor trojan in the NetMelee code, which now enables you to enter PR3's PC and peek at all the great SC3 stuff he's planning, didn't you? *crossing fingers* 00:42 < WildKard> guesst: PoP1 and me have spent too much time together for me to ever enjoy it again... I actually prefer the second game just because it's easier (and has more combat) 00:42 < Shiver-> Waiting for confirmation... 00:42 < WildKard> but nobody but me seems to like Shadow and the Flame 00:42 < NightShadow_PT> Yep... I'm interested in Prince of Persia for the 360 00:42 -!- IDK [n=dwayne@...] has quit ["changing servers"] 00:42 < NightShadow_PT> it looks great 00:42 < nemo_home> Psyringe: and how would that work with OSS? :) 00:42 < Elerium> Psyringe: Ha Ha 00:42 < NightShadow_PT> too bad my 360 is being repaired at the moment 00:42 < Megagun> Yes, I heard Meep eep talking about a virus thingy, so.. 00:42 < Megagun> We should probably have a beta of SC3 by tomorrow. 00:42 < WildKard> nemo_home: OSS requires someone to check it. They're busy... the "community" will keep tight lipped 00:42 < guesst> I find it fascinating, for other reasons, because wouldn't it be a wet-dream to see that done with UQM? 00:43 < Psyringe> nemo, don't ask me, *I'm* no programmer. :) *looking totally innocent* 00:43 < Elerium> except, they have Umgah software 00:43 < Elerium> so err that SC3 beta.. 00:43 < Megagun> guesst: what exactly? 00:43 < Elerium> it really is a SC3 beta, the SC not 3 beta 00:43 < WildKard> Megagun: last time we raided Paul's PC... all that came out was some Half Life 2 source code for some reason :P 00:43 < Cap`n`Kyth> I thought the Umgah dealt only in wetware. 00:43 -!- Irssi: #uqm-tfb: Total of 71 nicks [3 ops, 0 halfops, 4 voices, 64 normal] 00:43 < nemo_home> WildKard: you think we'd all keep our mouths shut eh? :) 00:43 < guesst> Er, POP Classic, that is. 00:43 < Elerium> they have cushiony fleshy ships 00:43 < Megagun> Paul is actually Gordon Freeman in disguise. 00:43 < Elerium> :p 00:43 < WildKard> Star Control 3.01 00:43 < WildKard> Star Control 3.11 for Workgroups 00:43 < Megagun> guesst: ah. 00:43 < guesst> WildKard *laf* that was funny. 00:44 < Elerium> :O! Finally a Star Control sequel! wait? what's this? "K'tang will crushify you!" Blasphemy! Nooooooooooooooo! 00:44 < Megagun> Star Control 3.12 patched to not allow Hot Coffee mods. 00:44 < Elerium> Aiiiiiiieeeeeeee! 00:44 < Elvish_Pillag3r> NNNNNGGGGGAAAAAHHHHH! 00:45 < Cap`n`Kyth> Make with the *juice squeezing* already, you *silly* *frumple* *camper*. 00:45 < RainDaemon> which one of you mentioned the Ur-quan plush toy? 00:45 < WildKard> well, since there's a full channel full of gaming fans... let me quickly spam my own website: http://www.mobygames.com/ . Database of every videogame you can think of (hopefully... I fear the folks with huge memories). Okay done. I promise never to do it again today. 00:45 < Elerium> that would be me :p 00:45 < nemo_home> Elerium: so, how'd he do? 00:45 < RainDaemon> i figured you'd want a Syreen realdoll also then :p 00:45 < Megagun> WildKard: that's not yours is it? 00:45 < NightShadow_PT> I believe that the new online distribution platforms would be great for a re-release of UQM... it would do good for a sequel 00:45 < Psyringe> Wait a moment, mobygames is *your* site? 00:45 < Elerium> the Syreen doll? oh that was explained in another chat :p 00:45 < WildKard> Megagun: I'm not a founder, but I am staff... it's where I spend all my online energy. :) 00:45 < Elerium> I believe it went 'close your eyes and imagine' 00:46 < guesst> WildKard, are you really the guy who maintains mobygames? I'm impressed. I love that site. Visit it often. Espcally when updating http://www.abandonia.com 00:46 -!- Valaggar_log [n=High_Pro@...] has quit ["I cna ytpe 300 wrods pre mniuet!!!"] 00:46 < Megagun> WildKard: nice. Mobygames is pretty big, especially with Google. :) 00:46 -!- Tiger_Salad [n=chatzill@...] has quit [Remote closed the connection] 00:46 < NightShadow_PT> LOL... Mobygames is great man... I don't think its spamming when you share great sites 00:46 < nemo_home> WildKard: how is it that nethack is scoring so badly. a travesty. 00:46 < Megagun> And abandonia is great, too. 00:46 < WildKard> guesst: there's a lot of people who maintain the site... the full staff is over 2 dozen people, a lot of them rabid fans. but 4 "founders" 00:46 < Psyringe> Whoa. Yep, moby is great. keep up the good work! 00:47 < WildKard> nemo_home: don't know... there's a lot of critisism about how ratings are shown... but right now, every user can vote on every game. 00:47 -!- waywardoctagon_ [i=uqm@vwww.stack.nl] has quit ["CGI:IRC 0.5.9 (2006/06/06)"] 00:47 -!- Slylendro [n=ha@...] has quit [] 00:47 < guesst> So does Mobygames actually make money? Just for a database? Is it the child of some rich parent company? 00:47 < Megagun> And nethack is neat. 00:47 < Kazon> WildKard: so are you here professionally, or for fun? :) 00:47 <+PR3> panic! 00:47 < WildKard> Kazon: fun mostly. I saw the chat announcement and SC2 is my personal favorite game. 00:47 < Cap`n`Kyth> panic panic! 00:47 < Elerium> surprise and terror! 00:47 < Kazon> PR3: what happened? 00:47 < Megagun> PR3, tell your opponent to seek death at the hands of his enemy! 00:47 * Psyringe hands PR3 the nice book with the "Don't panic" sticker 00:47 < SL> someone set him up the precursor bomb? 00:48 < Elerium> 00:48 <+tfb-chris> Shiver-: That was so pity! 00:48 < Megagun> We get conversation! 00:48 < SL> 00:48 < WildKard> guesst: uh... we're making enough money to pay the server bills and we've shown up at several conferences/shows... but we could be making a lot more. It's hard to market "a database" 00:48 < Elerium> I-Will-Get-Lost-In-A-Bad-Neighborhood 00:48 < Megagun> WildKard: I like how your ads aren't too obtrusive and flash-y.. 00:49 <@Meep-Eep> PR3: is the battle over? 00:49 < Megagun> Also, any idea if FlashBlock/Adblock extensions make you lose money as an organisation? 00:49 < Psyringe> There are ads on moby? I didn't even notice. 00:49 < guesst> WildKard: I'm not knocking it. Whatever works works, you know. I just wish I could make money off a website instead of teaching math to 7th graders. Maybe one day I will. 00:49 < Katana`7> So anyone else here 00:49 < Katana`7> excited about Fallout 3? 00:49 < RainDaemon> YES! 00:49 < Katana`7> :D 00:49 < RainDaemon> fallout <3 00:49 < Katana`7> I am! 00:49 < Elerium> only one problem.. Betheseda.. 00:49 < RainDaemon> look 00:49 < Katana`7> yah :( 00:49 < RainDaemon> if anybody can do fallout justice 00:49 < RainDaemon> its Bethsoft 00:49 <+tfb-chris> So close! 00:49 < Katana`7> I'm not sure if Bethesda can 00:50 < RainDaemon> they KNOW RPGs 00:50 < Katana`7> I really don't like Eldar Scrolls 00:50 < Katana`7> :-S 00:50 < RainDaemon> true 00:50 < Katana`7> Hey Chris! 00:50 < RainDaemon> but its a different story 00:50 < Katana`7> What you think of the new FAllout? 00:50 < AngusThermopyle> Oblivion...meh 00:50 < Cap`n`Kyth> Eldar Scrolls? Space Marine Scrolls! FOR THE EMPEROR! 00:50 < WildKard> Megagun: they probably do... ultimately websites using banner ads determine the percentage of what they're making partially on people who click them. *shrug* People who have a high contribution (I think it's 1000 "points") have the option to turn them off... but AdBlock probably kills them effectively 00:50 -!- Launchpad [n=mbrown@...] has left #uqm-tfb [] 00:50 < Katana`7> Yeah, I am hoping they will go a different route w/ FO 00:50 <+Jimmy> I was until I saw that "trailer"... you mean, I wasted 120mb of bandwidth to watch THAT? And it comes out in 2008?! Was that really worth making that video? It just made me angry. 00:50 < Katana`7> than they did w/ oblivion 00:50 < Elerium> The Tau will claim this for the Greater Good.. 00:50 < Katana`7> lol 00:50 < Katana`7> Do you guys play Dawn of War?/ 00:50 < Psyringe> Chris: So you'll keep training before joining the upcoming NetMelee championship? :) 00:50 < Elerium> and 40k tabletop 00:50 < RainDaemon> it wasn't a trailer 00:50 -!- CeeVee [n=CeeVee@...] has quit ["Leaving"] 00:50 < Megagun> WildKard: Ah, so the income isn' t based on total downloads.. That's.. Somewhat sad, really. :/ 00:50 < RainDaemon> it was a teaser 00:51 < WildKard> Megagun: I know when we're attracting advertisers, we show off graphs/stats of pageviews and clickthroughs... IMO, the banner ads have gotten a lot better lately, we're focusing on more game companies. 00:51 < Katana`7> haha Elerium 00:51 < Katana`7> I am a top 10 player 00:51 < Katana`7> on DoW :D 00:51 < Katana`7> 1v1 ladder 00:51 < Elerium> oh joy, :p 00:51 < Elerium> we should play sometime 00:51 < Katana`7> haha 00:51 < Katana`7> come to Eye of Terror 00:51 * Megagun never really liked DoW. 00:51 < Katana`7> I am there alot :D 00:51 < Elerium> I'll probably get my ass kicked but what the hell :p 00:51 < WildKard> Megagun: uh... Mobygames doesn't actually have any "games" for download. We're a database, but we don't design them or offer them for download (except via "Links" for each game listed) 00:51 < Katana`7> haha what race do you play? 00:51 < Elerium> just Tau :p 00:51 * Tsing- enjoyed DoW but was basically rubbish at it :) 00:51 < Megagun> WildKard: I meant downloads of the actual ads, as in .flash/.jpg downloads. 00:52 < Katana`7> haha ewww 00:52 < WildKard> oh yeah... I see 00:52 < Katana`7> Tau :-S 00:52 < Megagun> Some adblockers download the data first, then block them later. 00:52 * Seijin just now returns from AFK Land to pop in... 00:52 < Megagun> (Most of the IE-variant ones do I believe) 00:52 < Elerium> Tau are funky, the races I hate most are Chaos and Necrons 00:52 < guesst> Aeright. I better take off. Neglected by childrens and family a little too long. 00:52 < Katana`7> lol 00:52 < Katana`7> Orks are > all this patch 00:52 < Stara> DoW! 00:52 < Katana`7> except for maybe Eldar 00:52 < Katana`7> but CSM, Necs, and Tau 00:52 < Katana`7> are easiest abused 00:52 < Katana`7> haha yah :P 00:52 < Seijin> So, I know the channel was being moderated earlier. Has that changed? 00:52 < Elerium> Tau aren't as much, an early rush does wonders 00:52 < Elerium> CSM, now that is abuse 00:53 < Seijin> Guessing since I can see everyone besides the mods, yes? 00:53 < Katana`7> TC + Vesp combo 00:53 < Megagun> Seijin: no, we're still moderated and can' t hear you. 00:53 < Katana`7> ruins harass 00:53 < WildKard> heh 00:53 < Seijin> Ah. I don't like that very much. :) 00:53 <@fOSSiL> Seijin, the main event is over 00:53 -!- guesst [n=Larson_L@...] has left #uqm-tfb [] 00:53 < Cap`n`Kyth> it ended about 20-30 minutes ago, roughly. 00:54 <@fOSSiL> Now it's "take on TFB in melee"! 00:54 < Megagun> Seijin: you might want to check PONAF. There've been some words on moving your database (which is now not functional?) over to PONAF. 00:54 < Elerium> TFB still here? 00:54 -!- Irssi: #uqm-tfb: Total of 64 nicks [3 ops, 0 halfops, 4 voices, 57 normal] 00:54 < Katana`7> Elerium 00:54 < Katana`7> you play AM? 00:54 < Elerium> AM? 00:54 < Katana`7> automatch 00:54 < WildKard> We're all just basking in Fred & Paul & Erol afterglow 00:54 < Elerium> sometimes 00:54 <@Meep-Eep> Some people from TFB are still here, yes. The ones with the + before their names 00:54 < Ernie> Oh! Someone mentioned an Ur-quan plush toy? I would *so* buy that. TFB should consider merchandising. That's where the real money's at. ;P 00:54 <@Meep-Eep> Fred has left, Erol has left 00:54 < Seijin> Megagun: I am completely for that, but I don't think Classicgaming supports Perl any more. :( 00:54 < Katana`7> Yeah I want a dynarri 00:54 < Elerium> that was meeee 00:55 < Megagun> You use Perl scripting? Hmm. :/ 00:55 < Elerium> I mentioned the plushieeee 00:55 < Elerium> and a Fwiffo action figure :P 00:55 < Katana`7> haha u r the man Elerium 00:55 < Seijin> Megagun: I did when I first wrote the database. 00:55 < Elerium> :D 00:55 <+Jimmy> I think you guys would have to fund the merchanidising, since I think you're the only ones who'd be buying. ;) 00:55 <@Meep-Eep> Alex Ness has left too 00:55 < RainDaemon> they can make a plasma-lamp in the shape of a slylandro 00:55 < Psyringe> I think the plush Syreen might sell rather well ... 00:55 < WildKard> Ernie: from what I know about Plushies... getting them designed in signifigant quantity is the hard part... e.g. there's more profit if you can make more of them, but you don't want to do that until you KNOW you can sell all you make 00:56 < Ernie> fair enough. 00:56 < Katana`7> syreen blowup doll 00:56 <@Meep-Eep> t-shirts might be profitable, even in small quantities 00:56 < Elerium> syreen blowups o_O 00:56 < Ernie> I'd still buy whatever they could make. 00:56 < Seijin> I am torn between having a plushie Fwiffo or a plushie Umgah. 00:56 < WildKard> I want a little furry doll of an Utwig... with a "hard plastic" mask. 00:56 < Ernie> I'd do my part! ;) 00:56 < Elerium> how about a beefed up badass GI Fwiffo or something 00:56 < Elerium> complete with BUTT cannon 00:56 -!- nony [n=nonyr@...] has quit [] 00:56 < Seijin> lol 00:56 < WildKard> G.I. Fwiffo? A spathiwa hero! 00:56 < Ernie> lol 00:56 < Elerium> watch as he tackles the ULTIMATE EVIL! 00:56 < Seijin> I was just going to say, we'd need SOME way to differentiate Fwiffo from any other Spathi if a plush came along. 00:57 < Elerium> in this exciting new episode! 00:57 < WildKard> Fighting against the forces of "EEK! What's that over there?" 00:57 < Ernie> Oooh! An ultimate evil teddy bear! 00:57 < RainDaemon> :P 00:57 < Katana`7> Damn I am sad 00:57 < Ernie> That'd be -easy- to do! 00:57 < Katana`7> I was hoping for Fallout 3 and Star Control 3 to be announced 00:57 < WildKard> Seijin: maybe fwiffo could start to grow a moustache :D 00:57 <+Jimmy> Dress-me-up Fwiffo? 00:57 <@Meep-Eep> Jimmy: there are more like us out there. This chat was only announced to the people who were already watching SC developments. Imagine the crowd if it was announced on Digg and Slashdot 00:57 < Seijin> No kidding. 00:58 < Megagun> IDEA 00:58 < Megagun> Spathi plush doll 00:58 < WildKard> Meep-Eep: yeah... though I suspect Slashdot would draw in a larger crowd... simply from the "type" of people who love their Starcon 00:58 < Megagun> 1/100000 is Fwiffo 00:58 < Seijin> Ooooh 00:58 < WildKard> Megagun: golden ticket? 00:58 < Megagun> one out of 1000000 plushies that is 00:58 < Katana`7> what type kard?? 00:58 < Megagun> :P 00:58 <+PR3> whew! 00:58 < Psyringe> Yap. There also ought to be many Star Control fans who never heard about UQM yet. 00:58 <+PR3> Nice shootin! 00:58 < RainDaemon> who kicked who;s ass? 00:58 * Seijin waves at PR3! 00:58 < Megagun> PR3 won? :) 00:58 < Shiver-> Good game. 00:58 <+tfb-chris> Yeah! 00:58 <+Jimmy> Meep: I can imagine! I frequently see different toys/dolls being announced on Kotaku and wonder who'll be buying in such a niche... clearly someone's making money, right? 00:58 < Megagun> WildKard: yes, lots of people love StarCon on slashdot. 00:58 < Katana`7> PR3 Won? 00:58 < Katana`7> WOAHH 00:58 < Amiga_Nut> Good game! 00:58 < Shiver-> Good use of Ur-Quan. 00:59 <+PR3> Man, I am shakin -- that was really fun! Thanks! 00:59 <+tfb-chris> You were deadly with that Mmrnhmrm! 00:59 < WildKard> I spam http://sc2.sourceforge.net/ wherever I go... I've even dropped the gamefiles on some new computers I've assembled 00:59 < Seijin> Oooh. I am so not up to date on my copy of UQM... 00:59 <+PR3> adios! 00:59 -!- PR3 [n=paulr@...] has left #uqm-tfb [] 00:59 < RainDaemon> cheers! 00:59 < Ernie> Someone should design a t-shirt through think geek or somewhere, post it to a forum and see what happens. 00:59 < Katana`7> Do you guys have footage of the fight?? 00:59 < Shiver-> Thanks 00:59 < batman4050> tfb-chris: Are you still up for netplay? 00:59 < Katana`7> I want to seeee it 00:59 < Elerium> someone made a Kohr-Ah T-Shirt once 00:59 < Megagun> WildKard: I keep spamming about UQM/SC2, too. :/ 00:59 < Amiga_Nut> YAY I PLAYED PR3 00:59 < AusME> WildKard: spam sc2.sf.net (its shorter and easier to remember) 00:59 < Katana`7> Yeah 00:59 < Elerium> it had 'We are the Ur-Quan Kohr-Ah' and on the back 'you will be cleansed' 00:59 < Katana`7> I went to Dawn of War Sanctuary 00:59 < Katana`7> and spammed UQM 00:59 < batman4050> Congrats Amiga... Happy days and jubilation. 00:59 <@Meep-Eep> Amiga_Nut: phew. No crash. 00:59 < Megagun> Amiga: you won? Or not? 01:00 < Amiga_Nut> close ;) 01:00 < WildKard> AusM: heh. 2 letter domains confuse me... somewhere in my brain, they all need to be 4 letters minimum. 01:00 < Amiga_Nut> I won 01:00 <+Jimmy> Psyringe: That's definitely the first step.. I am sure a lot of people would appreciate UQM if it made it to Xbox Live or something more accessable. 01:00 < Megagun> Amiga: damn you ;) 01:00 < RainDaemon> would love to see the game 01:00 <+Jimmy> (especially compared to some of the pricey offerings on xbox live!) 01:00 <@Meep-Eep> WildKard: 2 letters minimum iirc. But one or two ancient sites have a one-letter domain. x.org is one 01:00 < WildKard> you were supposed to let the developer win... sheesh... don't you know how these things work? ;) 01:00 < Psyringe> Jimmy: Definitely. Do you see a possibility there? 01:00 < Ernie> porting to xbox will be the dev's next project. ;) 01:00 < Elerium> I'd seriously consider marketing SC2 Super Melee with some added benefits/graphics for X-Box live 01:01 < WildKard> Meep-Eep: creepy :) 01:01 < Psyringe> How open is Microsoft to fan productions? 01:01 < Megagun> Depends 01:01 -!- fOSSiL changed the topic of #uqm-tfb to: HyperWave Channel 45 welcomes TFB! Netplay in #uqm-arena